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Add hash and missing indices to SkinInfo
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@ -14,7 +14,7 @@ namespace osu.Game.Migrations
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{
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#pragma warning disable 612, 618
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modelBuilder
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.HasAnnotation("ProductVersion", "2.1.3-rtm-32065");
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.HasAnnotation("ProductVersion", "2.1.4-rtm-31024");
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
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{
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@ -311,10 +311,17 @@ namespace osu.Game.Migrations
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b.Property<bool>("DeletePending");
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b.Property<string>("Hash");
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b.Property<string>("Name");
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b.HasKey("ID");
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b.HasIndex("DeletePending");
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b.HasIndex("Hash")
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.IsUnique();
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b.ToTable("SkinInfo");
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});
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