Initial rework of beatmap conversion process

This commit is contained in:
smoogipoo
2018-04-19 22:04:12 +09:00
parent 66b3b295e7
commit 03a5df84c6
56 changed files with 230 additions and 234 deletions

View File

@ -8,13 +8,12 @@ namespace osu.Game.Rulesets.Mods
/// <summary>
/// An interface for <see cref="Mod"/>s that can be applied to <see cref="HitObject"/>s.
/// </summary>
public interface IApplicableToHitObject<in TObject> : IApplicableMod
where TObject : HitObject
public interface IApplicableToHitObject : IApplicableMod
{
/// <summary>
/// Applies this <see cref="IApplicableToHitObject{TObject}"/> to a <see cref="HitObject"/>.
/// </summary>
/// <param name="hitObject">The <see cref="HitObject"/> to apply to.</param>
void ApplyToHitObject(TObject hitObject);
void ApplyToHitObject(HitObject hitObject);
}
}