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Allow parsing hex colour codes with alpha
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@ -36,6 +36,20 @@ namespace osu.Game.Graphics
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Convert.ToByte(hex.Substring(2, 2), 16),
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Convert.ToByte(hex.Substring(4, 2), 16),
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255);
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case 4:
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return new Color4(
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(byte)(Convert.ToByte(hex.Substring(0, 1), 16) * 17),
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(byte)(Convert.ToByte(hex.Substring(1, 1), 16) * 17),
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(byte)(Convert.ToByte(hex.Substring(2, 1), 16) * 17),
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(byte)(Convert.ToByte(hex.Substring(3, 1), 16) * 17));
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case 8:
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return new Color4(
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Convert.ToByte(hex.Substring(0, 2), 16),
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Convert.ToByte(hex.Substring(2, 2), 16),
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Convert.ToByte(hex.Substring(4, 2), 16),
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Convert.ToByte(hex.Substring(6, 2), 16));
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}
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}
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