diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs index 5880a227c2..4d9dbbbc5f 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs @@ -72,10 +72,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty protected override Skill[] CreateSkills(IBeatmap beatmap) { using (var catcher = new Catcher(beatmap.BeatmapInfo.BaseDifficulty)) - { halfCatcherWidth = catcher.CatchWidth * 0.5f; - halfCatcherWidth *= 0.8f; // We're only using 80% of the catcher's width to simulate imperfect gameplay. - } return new Skill[] {