Merge branch 'master' into realm-integration/score-and-beatmaps

This commit is contained in:
Bartłomiej Dach
2022-01-15 14:45:42 +01:00
86 changed files with 169 additions and 171 deletions

View File

@ -15,7 +15,6 @@ using osu.Framework.Input;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Framework.Utils;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Input.Bindings;
using osu.Game.Rulesets.Edit;
@ -57,7 +56,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
private void load()
{
InternalChild = SelectionBox = CreateSelectionBox();

View File

@ -15,7 +15,6 @@ using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Rulesets.Objects;
using osu.Game.Screens.Edit.Timing;
@ -39,7 +38,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
private void load()
{
volume.BindValueChanged(volume => updateText());
bank.BindValueChanged(bank => updateText(), true);

View File

@ -4,7 +4,6 @@
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics;
namespace osu.Game.Screens.Edit.Compose.Components.Timeline
{
@ -19,7 +18,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
private void load()
{
beatLength.BindValueChanged(beatLength =>
{