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Merge branch 'master' into realm-integration/score-and-beatmaps
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@ -19,7 +19,6 @@ using osu.Game.Database;
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using osu.Game.IO.Archives;
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using osu.Game.Overlays;
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using osu.Game.Screens.Backgrounds;
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using osu.Game.Skinning;
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using osuTK;
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using osuTK.Graphics;
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@ -85,7 +84,7 @@ namespace osu.Game.Screens.Menu
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private BeatmapManager beatmaps { get; set; }
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config, SkinManager skinManager, Framework.Game game, RealmContextFactory realmContextFactory)
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private void load(OsuConfigManager config, Framework.Game game, RealmContextFactory realmContextFactory)
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{
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// prevent user from changing beatmap while the intro is still running.
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beatmap = Beatmap.BeginLease(false);
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