mirror of
https://github.com/osukey/osukey.git
synced 2025-07-02 00:40:09 +09:00
Merge branch 'master' into realm-integration/score-and-beatmaps
This commit is contained in:
1
.idea/.idea.osu.Android/.idea/.name
generated
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1
.idea/.idea.osu.Android/.idea/.name
generated
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@ -0,0 +1 @@
|
|||||||
|
osu.Android
|
8
.idea/.idea.osu.Android/.idea/indexLayout.xml
generated
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8
.idea/.idea.osu.Android/.idea/indexLayout.xml
generated
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@ -0,0 +1,8 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<project version="4">
|
||||||
|
<component name="UserContentModel">
|
||||||
|
<attachedFolders />
|
||||||
|
<explicitIncludes />
|
||||||
|
<explicitExcludes />
|
||||||
|
</component>
|
||||||
|
</project>
|
6
.idea/.idea.osu.Android/.idea/misc.xml
generated
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6
.idea/.idea.osu.Android/.idea/misc.xml
generated
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@ -0,0 +1,6 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<project version="4">
|
||||||
|
<component name="com.jetbrains.rider.android.RiderAndroidMiscFileCreationComponent">
|
||||||
|
<option name="ENSURE_MISC_FILE_EXISTS" value="true" />
|
||||||
|
</component>
|
||||||
|
</project>
|
6
.idea/.idea.osu.Android/.idea/projectSettingsUpdater.xml
generated
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6
.idea/.idea.osu.Android/.idea/projectSettingsUpdater.xml
generated
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<project version="4">
|
||||||
|
<component name="RiderProjectSettingsUpdater">
|
||||||
|
<option name="vcsConfiguration" value="2" />
|
||||||
|
</component>
|
||||||
|
</project>
|
6
.idea/.idea.osu.Android/.idea/vcs.xml
generated
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6
.idea/.idea.osu.Android/.idea/vcs.xml
generated
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<project version="4">
|
||||||
|
<component name="VcsDirectoryMappings">
|
||||||
|
<mapping directory="$PROJECT_DIR$" vcs="Git" />
|
||||||
|
</component>
|
||||||
|
</project>
|
6
.idea/.idea.osu/.idea/misc.xml
generated
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6
.idea/.idea.osu/.idea/misc.xml
generated
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<project version="4">
|
||||||
|
<component name="com.jetbrains.rider.android.RiderAndroidMiscFileCreationComponent">
|
||||||
|
<option name="ENSURE_MISC_FILE_EXISTS" value="true" />
|
||||||
|
</component>
|
||||||
|
</project>
|
8
.idea/.idea.osu/.idea/modules.xml
generated
8
.idea/.idea.osu/.idea/modules.xml
generated
@ -1,8 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8"?>
|
|
||||||
<project version="4">
|
|
||||||
<component name="ProjectModuleManager">
|
|
||||||
<modules>
|
|
||||||
<module fileurl="file://$PROJECT_DIR$/.idea/.idea.osu/riderModule.iml" filepath="$PROJECT_DIR$/.idea/.idea.osu/riderModule.iml" />
|
|
||||||
</modules>
|
|
||||||
</component>
|
|
||||||
</project>
|
|
2
.idea/.idea.osu/.idea/projectSettingsUpdater.xml
generated
2
.idea/.idea.osu/.idea/projectSettingsUpdater.xml
generated
@ -1,6 +1,6 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8"?>
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
<project version="4">
|
<project version="4">
|
||||||
<component name="RiderProjectSettingsUpdater">
|
<component name="RiderProjectSettingsUpdater">
|
||||||
<option name="vcsConfiguration" value="1" />
|
<option name="vcsConfiguration" value="2" />
|
||||||
</component>
|
</component>
|
||||||
</project>
|
</project>
|
@ -4,7 +4,6 @@
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Platform;
|
|
||||||
using osu.Game.Tests.Visual;
|
using osu.Game.Tests.Visual;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
@ -13,7 +12,7 @@ namespace osu.Game.Rulesets.EmptyFreeform.Tests
|
|||||||
public class TestSceneOsuGame : OsuTestScene
|
public class TestSceneOsuGame : OsuTestScene
|
||||||
{
|
{
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(GameHost host, OsuGameBase gameBase)
|
private void load()
|
||||||
{
|
{
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
|
@ -4,7 +4,6 @@
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Platform;
|
|
||||||
using osu.Game.Tests.Visual;
|
using osu.Game.Tests.Visual;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
@ -13,7 +12,7 @@ namespace osu.Game.Rulesets.Pippidon.Tests
|
|||||||
public class TestSceneOsuGame : OsuTestScene
|
public class TestSceneOsuGame : OsuTestScene
|
||||||
{
|
{
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(GameHost host, OsuGameBase gameBase)
|
private void load()
|
||||||
{
|
{
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
|
@ -4,7 +4,6 @@
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Platform;
|
|
||||||
using osu.Game.Tests.Visual;
|
using osu.Game.Tests.Visual;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
@ -13,7 +12,7 @@ namespace osu.Game.Rulesets.EmptyScrolling.Tests
|
|||||||
public class TestSceneOsuGame : OsuTestScene
|
public class TestSceneOsuGame : OsuTestScene
|
||||||
{
|
{
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(GameHost host, OsuGameBase gameBase)
|
private void load()
|
||||||
{
|
{
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
|
@ -4,7 +4,6 @@
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Platform;
|
|
||||||
using osu.Game.Tests.Visual;
|
using osu.Game.Tests.Visual;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
@ -13,7 +12,7 @@ namespace osu.Game.Rulesets.Pippidon.Tests
|
|||||||
public class TestSceneOsuGame : OsuTestScene
|
public class TestSceneOsuGame : OsuTestScene
|
||||||
{
|
{
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(GameHost host, OsuGameBase gameBase)
|
private void load()
|
||||||
{
|
{
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
|
@ -7,7 +7,6 @@ using osu.Framework.Bindables;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Graphics.Textures;
|
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
@ -28,7 +27,7 @@ namespace osu.Game.Rulesets.Pippidon.UI
|
|||||||
private PippidonCharacter pippidon;
|
private PippidonCharacter pippidon;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(TextureStore textures)
|
private void load()
|
||||||
{
|
{
|
||||||
AddRangeInternal(new Drawable[]
|
AddRangeInternal(new Drawable[]
|
||||||
{
|
{
|
||||||
|
@ -51,7 +51,7 @@
|
|||||||
<Reference Include="Java.Interop" />
|
<Reference Include="Java.Interop" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.109.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.114.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.111.0" />
|
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.111.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Transitive Dependencies">
|
<ItemGroup Label="Transitive Dependencies">
|
||||||
|
@ -73,7 +73,7 @@ namespace osu.Desktop.Security
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours, NotificationOverlay notificationOverlay)
|
private void load(OsuColour colours)
|
||||||
{
|
{
|
||||||
Icon = FontAwesome.Solid.ShieldAlt;
|
Icon = FontAwesome.Solid.ShieldAlt;
|
||||||
IconBackground.Colour = colours.YellowDark;
|
IconBackground.Colour = colours.YellowDark;
|
||||||
|
@ -9,7 +9,6 @@ using osu.Framework.Graphics.Shapes;
|
|||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Rulesets.Mania.Edit.Blueprints.Components;
|
using osu.Game.Rulesets.Mania.Edit.Blueprints.Components;
|
||||||
using osu.Game.Rulesets.Mania.Objects;
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
using osu.Game.Rulesets.UI.Scrolling;
|
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
||||||
@ -28,7 +27,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(IScrollingInfo scrollingInfo)
|
private void load()
|
||||||
{
|
{
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new Drawable[]
|
||||||
{
|
{
|
||||||
|
@ -9,7 +9,6 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Rulesets.Edit;
|
using osu.Game.Rulesets.Edit;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
@ -50,7 +49,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load()
|
||||||
{
|
{
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new Drawable[]
|
||||||
{
|
{
|
||||||
|
@ -10,7 +10,6 @@ using osu.Framework.Bindables;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Audio;
|
using osu.Game.Audio;
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
@ -69,7 +68,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load()
|
||||||
{
|
{
|
||||||
Origin = Anchor.Centre;
|
Origin = Anchor.Centre;
|
||||||
RelativeSizeAxes = Axes.Both;
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
@ -65,8 +65,8 @@ namespace osu.Game.Rulesets.Osu.Objects
|
|||||||
double startTime = StartTime + (float)(i + 1) / totalSpins * Duration;
|
double startTime = StartTime + (float)(i + 1) / totalSpins * Duration;
|
||||||
|
|
||||||
AddNested(i < SpinsRequired
|
AddNested(i < SpinsRequired
|
||||||
? new SpinnerTick { StartTime = startTime }
|
? new SpinnerTick { StartTime = startTime, Position = Position }
|
||||||
: new SpinnerBonusTick { StartTime = startTime });
|
: new SpinnerBonusTick { StartTime = startTime, Position = Position });
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -3,15 +3,13 @@
|
|||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Skinning.Default
|
namespace osu.Game.Rulesets.Osu.Skinning.Default
|
||||||
{
|
{
|
||||||
public class SpinnerBackgroundLayer : SpinnerFill
|
public class SpinnerBackgroundLayer : SpinnerFill
|
||||||
{
|
{
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours, DrawableHitObject drawableHitObject)
|
private void load()
|
||||||
{
|
{
|
||||||
Disc.Alpha = 0;
|
Disc.Alpha = 0;
|
||||||
Anchor = Anchor.Centre;
|
Anchor = Anchor.Centre;
|
||||||
|
@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
|||||||
private GameplayState gameplayState { get; set; }
|
private GameplayState gameplayState { get; set; }
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(ISkinSource skin, OsuColour colours)
|
private void load(ISkinSource skin)
|
||||||
{
|
{
|
||||||
var texture = skin.GetTexture("star2");
|
var texture = skin.GetTexture("star2");
|
||||||
var starBreakAdditive = skin.GetConfig<OsuSkinColour, Color4>(OsuSkinColour.StarBreakAdditive)?.Value ?? new Color4(255, 182, 193, 255);
|
var starBreakAdditive = skin.GetConfig<OsuSkinColour, Color4>(OsuSkinColour.StarBreakAdditive)?.Value ?? new Color4(255, 182, 193, 255);
|
||||||
|
@ -58,7 +58,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
|||||||
private OsuConfigManager config { get; set; }
|
private OsuConfigManager config { get; set; }
|
||||||
|
|
||||||
[BackgroundDependencyLoader(true)]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load(OsuConfigManager config, OsuRulesetConfigManager rulesetConfig)
|
private void load(OsuRulesetConfigManager rulesetConfig)
|
||||||
{
|
{
|
||||||
rulesetConfig?.BindWith(OsuRulesetSetting.ShowCursorTrail, showTrail);
|
rulesetConfig?.BindWith(OsuRulesetSetting.ShowCursorTrail, showTrail);
|
||||||
}
|
}
|
||||||
|
@ -5,7 +5,6 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Rulesets.Taiko.Objects;
|
using osu.Game.Rulesets.Taiko.Objects;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
@ -19,7 +18,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Default
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load()
|
||||||
{
|
{
|
||||||
AccentColour = Hit.COLOUR_CENTRE;
|
AccentColour = Hit.COLOUR_CENTRE;
|
||||||
}
|
}
|
||||||
|
@ -5,7 +5,6 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Rulesets.Taiko.Objects;
|
using osu.Game.Rulesets.Taiko.Objects;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
@ -20,7 +19,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Default
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load()
|
||||||
{
|
{
|
||||||
AccentColour = Hit.COLOUR_RIM;
|
AccentColour = Hit.COLOUR_RIM;
|
||||||
}
|
}
|
||||||
|
@ -7,7 +7,6 @@ using osu.Framework.Audio.Track;
|
|||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Textures;
|
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
@ -39,7 +38,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader(true)]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load(TextureStore textures, GameplayState gameplayState)
|
private void load(GameplayState gameplayState)
|
||||||
{
|
{
|
||||||
InternalChildren = new[]
|
InternalChildren = new[]
|
||||||
{
|
{
|
||||||
|
@ -6,7 +6,6 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Beatmaps.Drawables.Cards;
|
using osu.Game.Beatmaps.Drawables.Cards;
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Online.API.Requests.Responses;
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
|
|
||||||
@ -18,7 +17,7 @@ namespace osu.Game.Tests.Visual.Beatmaps
|
|||||||
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load()
|
||||||
{
|
{
|
||||||
var beatmapSet = new APIBeatmapSet
|
var beatmapSet = new APIBeatmapSet
|
||||||
{
|
{
|
||||||
|
@ -4,6 +4,7 @@
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Rulesets.Edit;
|
using osu.Game.Rulesets.Edit;
|
||||||
@ -85,11 +86,17 @@ namespace osu.Game.Tests.Visual.Editing
|
|||||||
|
|
||||||
AddAssert("is one object", () => EditorBeatmap.HitObjects.Count == 1);
|
AddAssert("is one object", () => EditorBeatmap.HitObjects.Count == 1);
|
||||||
|
|
||||||
|
Slider slider = null;
|
||||||
|
AddStep("retrieve slider", () => slider = (Slider)EditorBeatmap.HitObjects.Single());
|
||||||
AddAssert("path matches", () =>
|
AddAssert("path matches", () =>
|
||||||
{
|
{
|
||||||
var path = ((Slider)EditorBeatmap.HitObjects.Single()).Path;
|
var path = slider.Path;
|
||||||
return path.ControlPoints.Count == 2 && path.ControlPoints.SequenceEqual(addedObject.Path.ControlPoints);
|
return path.ControlPoints.Count == 2 && path.ControlPoints.SequenceEqual(addedObject.Path.ControlPoints);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
// see `HitObject.control_point_leniency`.
|
||||||
|
AddAssert("sample control point has correct time", () => Precision.AlmostEquals(slider.SampleControlPoint.Time, slider.GetEndTime(), 1));
|
||||||
|
AddAssert("difficulty control point has correct time", () => slider.DifficultyControlPoint.Time == slider.StartTime);
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
|
@ -25,7 +25,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
protected OsuConfigManager Config { get; private set; }
|
protected OsuConfigManager Config { get; private set; }
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(RulesetStore rulesets)
|
private void load()
|
||||||
{
|
{
|
||||||
Dependencies.Cache(Config = new OsuConfigManager(LocalStorage));
|
Dependencies.Cache(Config = new OsuConfigManager(LocalStorage));
|
||||||
Config.GetBindable<double>(OsuSetting.DimLevel).Value = 1.0;
|
Config.GetBindable<double>(OsuSetting.DimLevel).Value = 1.0;
|
||||||
|
@ -215,7 +215,7 @@ namespace osu.Game.Tests.Visual.Ranking
|
|||||||
{
|
{
|
||||||
DelayedFetchResultsScreen screen = null;
|
DelayedFetchResultsScreen screen = null;
|
||||||
|
|
||||||
var tcs = new TaskCompletionSource();
|
var tcs = new TaskCompletionSource<bool>();
|
||||||
|
|
||||||
AddStep("load results", () => Child = new TestResultsContainer(screen = new DelayedFetchResultsScreen(TestResources.CreateTestScoreInfo(), tcs.Task)));
|
AddStep("load results", () => Child = new TestResultsContainer(screen = new DelayedFetchResultsScreen(TestResources.CreateTestScoreInfo(), tcs.Task)));
|
||||||
|
|
||||||
@ -230,7 +230,7 @@ namespace osu.Game.Tests.Visual.Ranking
|
|||||||
|
|
||||||
AddAssert("no fetch yet", () => !screen.FetchCompleted);
|
AddAssert("no fetch yet", () => !screen.FetchCompleted);
|
||||||
|
|
||||||
AddStep("allow fetch", () => tcs.SetResult());
|
AddStep("allow fetch", () => tcs.SetResult(true));
|
||||||
|
|
||||||
AddUntilStep("wait for fetch", () => screen.FetchCompleted);
|
AddUntilStep("wait for fetch", () => screen.FetchCompleted);
|
||||||
AddAssert("expanded panel still on screen", () => this.ChildrenOfType<ScorePanel>().Single(p => p.State == PanelState.Expanded).ScreenSpaceDrawQuad.TopLeft.X > 0);
|
AddAssert("expanded panel still on screen", () => this.ChildrenOfType<ScorePanel>().Single(p => p.State == PanelState.Expanded).ScreenSpaceDrawQuad.TopLeft.X > 0);
|
||||||
|
@ -14,7 +14,6 @@ using osu.Game.Graphics.Containers;
|
|||||||
using osu.Game.Online.API;
|
using osu.Game.Online.API;
|
||||||
using osu.Game.Online.API.Requests;
|
using osu.Game.Online.API.Requests;
|
||||||
using osu.Game.Online.API.Requests.Responses;
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
using osu.Game.Rulesets;
|
|
||||||
using osu.Game.Tests.Beatmaps.IO;
|
using osu.Game.Tests.Beatmaps.IO;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
@ -28,7 +27,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
private IAPIProvider api;
|
private IAPIProvider api;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuGameBase osu, IAPIProvider api, RulesetStore rulesets)
|
private void load(OsuGameBase osu, IAPIProvider api)
|
||||||
{
|
{
|
||||||
this.api = api;
|
this.api = api;
|
||||||
|
|
||||||
|
@ -2,14 +2,13 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Platform;
|
|
||||||
|
|
||||||
namespace osu.Game.Tournament.Tests
|
namespace osu.Game.Tournament.Tests
|
||||||
{
|
{
|
||||||
public class TestSceneTournamentSceneManager : TournamentTestScene
|
public class TestSceneTournamentSceneManager : TournamentTestScene
|
||||||
{
|
{
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(Storage storage)
|
private void load()
|
||||||
{
|
{
|
||||||
Add(new TournamentSceneManager());
|
Add(new TournamentSceneManager());
|
||||||
}
|
}
|
||||||
|
@ -4,7 +4,6 @@
|
|||||||
using JetBrains.Annotations;
|
using JetBrains.Annotations;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics.Textures;
|
|
||||||
using osu.Game.Tournament.Models;
|
using osu.Game.Tournament.Models;
|
||||||
|
|
||||||
namespace osu.Game.Tournament.Components
|
namespace osu.Game.Tournament.Components
|
||||||
@ -22,7 +21,7 @@ namespace osu.Game.Tournament.Components
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(TextureStore textures)
|
private void load()
|
||||||
{
|
{
|
||||||
if (team == null) return;
|
if (team == null) return;
|
||||||
|
|
||||||
|
@ -5,7 +5,6 @@ using JetBrains.Annotations;
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Textures;
|
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Tournament.Models;
|
using osu.Game.Tournament.Models;
|
||||||
|
|
||||||
@ -33,7 +32,7 @@ namespace osu.Game.Tournament.Components
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(TextureStore textures)
|
private void load()
|
||||||
{
|
{
|
||||||
if (Team == null) return;
|
if (Team == null) return;
|
||||||
|
|
||||||
|
@ -9,7 +9,6 @@ using osu.Framework.Bindables;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Graphics.Textures;
|
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Beatmaps.Drawables;
|
using osu.Game.Beatmaps.Drawables;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
@ -45,7 +44,7 @@ namespace osu.Game.Tournament.Components
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(LadderInfo ladder, TextureStore textures)
|
private void load(LadderInfo ladder)
|
||||||
{
|
{
|
||||||
currentMatch.BindValueChanged(matchChanged);
|
currentMatch.BindValueChanged(matchChanged);
|
||||||
currentMatch.BindTo(ladder.CurrentMatch);
|
currentMatch.BindTo(ladder.CurrentMatch);
|
||||||
|
@ -12,7 +12,6 @@ using osu.Game.Online.API;
|
|||||||
using osu.Game.Online.API.Requests;
|
using osu.Game.Online.API.Requests;
|
||||||
using osu.Game.Online.API.Requests.Responses;
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
using osu.Game.Overlays.Settings;
|
using osu.Game.Overlays.Settings;
|
||||||
using osu.Game.Rulesets;
|
|
||||||
using osu.Game.Tournament.Components;
|
using osu.Game.Tournament.Components;
|
||||||
using osu.Game.Tournament.Models;
|
using osu.Game.Tournament.Models;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
@ -218,7 +217,7 @@ namespace osu.Game.Tournament.Screens.Editors
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(RulesetStore rulesets)
|
private void load()
|
||||||
{
|
{
|
||||||
beatmapId.Value = Model.ID;
|
beatmapId.Value = Model.ID;
|
||||||
beatmapId.BindValueChanged(id =>
|
beatmapId.BindValueChanged(id =>
|
||||||
|
@ -12,7 +12,6 @@ using osu.Game.Online.API;
|
|||||||
using osu.Game.Online.API.Requests;
|
using osu.Game.Online.API.Requests;
|
||||||
using osu.Game.Online.API.Requests.Responses;
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
using osu.Game.Overlays.Settings;
|
using osu.Game.Overlays.Settings;
|
||||||
using osu.Game.Rulesets;
|
|
||||||
using osu.Game.Tournament.Components;
|
using osu.Game.Tournament.Components;
|
||||||
using osu.Game.Tournament.Models;
|
using osu.Game.Tournament.Models;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
@ -220,7 +219,7 @@ namespace osu.Game.Tournament.Screens.Editors
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(RulesetStore rulesets)
|
private void load()
|
||||||
{
|
{
|
||||||
beatmapId.Value = Model.ID;
|
beatmapId.Value = Model.ID;
|
||||||
beatmapId.BindValueChanged(id =>
|
beatmapId.BindValueChanged(id =>
|
||||||
|
@ -11,7 +11,6 @@ using osu.Game.Graphics;
|
|||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Tournament.IPC;
|
using osu.Game.Tournament.IPC;
|
||||||
using osu.Game.Tournament.Models;
|
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Tournament.Screens.Gameplay.Components
|
namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||||
@ -91,7 +90,7 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(LadderInfo ladder, MatchIPCInfo ipc)
|
private void load(MatchIPCInfo ipc)
|
||||||
{
|
{
|
||||||
score1.BindValueChanged(_ => updateScores());
|
score1.BindValueChanged(_ => updateScores());
|
||||||
score1.BindTo(ipc.Score1);
|
score1.BindTo(ipc.Score1);
|
||||||
|
@ -6,7 +6,6 @@ using osu.Framework.Bindables;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Platform;
|
|
||||||
using osu.Framework.Threading;
|
using osu.Framework.Threading;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Overlays.Settings;
|
using osu.Game.Overlays.Settings;
|
||||||
@ -37,7 +36,7 @@ namespace osu.Game.Tournament.Screens.Gameplay
|
|||||||
private Drawable chroma;
|
private Drawable chroma;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(LadderInfo ladder, MatchIPCInfo ipc, Storage storage)
|
private void load(LadderInfo ladder, MatchIPCInfo ipc)
|
||||||
{
|
{
|
||||||
this.ipc = ipc;
|
this.ipc = ipc;
|
||||||
|
|
||||||
|
@ -81,7 +81,7 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader(true)]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load(OsuColour colours, LadderEditorScreen ladderEditor)
|
private void load(LadderEditorScreen ladderEditor)
|
||||||
{
|
{
|
||||||
this.ladderEditor = ladderEditor;
|
this.ladderEditor = ladderEditor;
|
||||||
|
|
||||||
|
@ -9,8 +9,6 @@ using osu.Framework.Extensions.Color4Extensions;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Lines;
|
using osu.Framework.Graphics.Lines;
|
||||||
using osu.Framework.Platform;
|
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Tournament.Components;
|
using osu.Game.Tournament.Components;
|
||||||
using osu.Game.Tournament.Models;
|
using osu.Game.Tournament.Models;
|
||||||
using osu.Game.Tournament.Screens.Editors;
|
using osu.Game.Tournament.Screens.Editors;
|
||||||
@ -30,7 +28,7 @@ namespace osu.Game.Tournament.Screens.Ladder
|
|||||||
protected Container Content;
|
protected Container Content;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours, Storage storage)
|
private void load()
|
||||||
{
|
{
|
||||||
normalPathColour = Color4Extensions.FromHex("#66D1FF");
|
normalPathColour = Color4Extensions.FromHex("#66D1FF");
|
||||||
losersPathColour = Color4Extensions.FromHex("#FFC700");
|
losersPathColour = Color4Extensions.FromHex("#FFC700");
|
||||||
|
@ -8,7 +8,6 @@ using osu.Framework.Bindables;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Platform;
|
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Tournament.Components;
|
using osu.Game.Tournament.Components;
|
||||||
using osu.Game.Tournament.Models;
|
using osu.Game.Tournament.Models;
|
||||||
@ -25,7 +24,7 @@ namespace osu.Game.Tournament.Screens.Schedule
|
|||||||
private LadderInfo ladder;
|
private LadderInfo ladder;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(LadderInfo ladder, Storage storage)
|
private void load(LadderInfo ladder)
|
||||||
{
|
{
|
||||||
this.ladder = ladder;
|
this.ladder = ladder;
|
||||||
|
|
||||||
|
@ -8,7 +8,6 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Graphics.Textures;
|
using osu.Framework.Graphics.Textures;
|
||||||
using osu.Framework.Platform;
|
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Tournament.Components;
|
using osu.Game.Tournament.Components;
|
||||||
@ -25,7 +24,7 @@ namespace osu.Game.Tournament.Screens.TeamIntro
|
|||||||
private readonly Bindable<TournamentTeam> currentTeam = new Bindable<TournamentTeam>();
|
private readonly Bindable<TournamentTeam> currentTeam = new Bindable<TournamentTeam>();
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(Storage storage)
|
private void load()
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both;
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
|
||||||
|
@ -5,7 +5,6 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Platform;
|
|
||||||
using osu.Game.Tournament.Components;
|
using osu.Game.Tournament.Components;
|
||||||
using osu.Game.Tournament.Models;
|
using osu.Game.Tournament.Models;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
@ -17,7 +16,7 @@ namespace osu.Game.Tournament.Screens.TeamIntro
|
|||||||
private Container mainContainer;
|
private Container mainContainer;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(Storage storage)
|
private void load()
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both;
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
|
||||||
|
@ -5,7 +5,6 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Platform;
|
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Tournament.Components;
|
using osu.Game.Tournament.Components;
|
||||||
using osu.Game.Tournament.Models;
|
using osu.Game.Tournament.Models;
|
||||||
@ -23,7 +22,7 @@ namespace osu.Game.Tournament.Screens.TeamWin
|
|||||||
private TourneyVideo redWinVideo;
|
private TourneyVideo redWinVideo;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(LadderInfo ladder, Storage storage)
|
private void load()
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both;
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
|
||||||
|
@ -7,11 +7,9 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Platform;
|
|
||||||
using osu.Framework.Threading;
|
using osu.Framework.Threading;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Tournament.Components;
|
using osu.Game.Tournament.Components;
|
||||||
using osu.Game.Tournament.Models;
|
|
||||||
using osu.Game.Tournament.Screens;
|
using osu.Game.Tournament.Screens;
|
||||||
using osu.Game.Tournament.Screens.Drawings;
|
using osu.Game.Tournament.Screens.Drawings;
|
||||||
using osu.Game.Tournament.Screens.Editors;
|
using osu.Game.Tournament.Screens.Editors;
|
||||||
@ -52,7 +50,7 @@ namespace osu.Game.Tournament
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(LadderInfo ladder, Storage storage)
|
private void load()
|
||||||
{
|
{
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new Drawable[]
|
||||||
{
|
{
|
||||||
|
@ -80,7 +80,7 @@ namespace osu.Game.Collections
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load()
|
||||||
{
|
{
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
|
@ -7,14 +7,13 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.OpenGL.Vertices;
|
using osu.Framework.Graphics.OpenGL.Vertices;
|
||||||
using osu.Framework.Graphics.Shaders;
|
using osu.Framework.Graphics.Shaders;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Graphics.Textures;
|
|
||||||
|
|
||||||
namespace osu.Game.Graphics.Sprites
|
namespace osu.Game.Graphics.Sprites
|
||||||
{
|
{
|
||||||
public class LogoAnimation : Sprite
|
public class LogoAnimation : Sprite
|
||||||
{
|
{
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(ShaderManager shaders, TextureStore textures)
|
private void load(ShaderManager shaders)
|
||||||
{
|
{
|
||||||
TextureShader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, @"LogoAnimation");
|
TextureShader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, @"LogoAnimation");
|
||||||
RoundedTextureShader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, @"LogoAnimation"); // Masking isn't supported for now
|
RoundedTextureShader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, @"LogoAnimation"); // Masking isn't supported for now
|
||||||
|
@ -2,7 +2,6 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio;
|
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
@ -30,7 +29,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(AudioManager audio)
|
private void load()
|
||||||
{
|
{
|
||||||
BackgroundColour = Color4.Transparent;
|
BackgroundColour = Color4.Transparent;
|
||||||
BackgroundColourHover = Color4Extensions.FromHex(@"172023");
|
BackgroundColourHover = Color4Extensions.FromHex(@"172023");
|
||||||
|
@ -2,7 +2,6 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio;
|
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
@ -18,7 +17,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
private Bindable<double?> lastPlaybackTime;
|
private Bindable<double?> lastPlaybackTime;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(AudioManager audio, SessionStatics statics)
|
private void load(SessionStatics statics)
|
||||||
{
|
{
|
||||||
lastPlaybackTime = statics.GetBindable<double?>(Static.LastHoverSoundPlaybackTime);
|
lastPlaybackTime = statics.GetBindable<double?>(Static.LastHoverSoundPlaybackTime);
|
||||||
}
|
}
|
||||||
|
@ -3,7 +3,6 @@
|
|||||||
|
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio;
|
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Effects;
|
using osu.Framework.Graphics.Effects;
|
||||||
@ -41,7 +40,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours, AudioManager audio)
|
private void load(OsuColour colours)
|
||||||
{
|
{
|
||||||
BackgroundColour = colours.ContextMenuGray;
|
BackgroundColour = colours.ContextMenuGray;
|
||||||
}
|
}
|
||||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
private Sample sampleClose;
|
private Sample sampleClose;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours, AudioManager audio)
|
private void load(AudioManager audio)
|
||||||
{
|
{
|
||||||
sampleClick = audio.Samples.Get($@"UI/{HoverSampleSet.Default.GetDescription()}-select");
|
sampleClick = audio.Samples.Get($@"UI/{HoverSampleSet.Default.GetDescription()}-select");
|
||||||
sampleOpen = audio.Samples.Get(@"UI/dropdown-open");
|
sampleOpen = audio.Samples.Get(@"UI/dropdown-open");
|
||||||
|
@ -90,13 +90,16 @@ namespace osu.Game.Online.Chat
|
|||||||
{
|
{
|
||||||
// Polling will eventually be replaced with websocket, but let's avoid doing these background operations as much as possible for now.
|
// Polling will eventually be replaced with websocket, but let's avoid doing these background operations as much as possible for now.
|
||||||
// The only loss will be delayed PM/message highlight notifications.
|
// The only loss will be delayed PM/message highlight notifications.
|
||||||
|
int millisecondsBetweenPolls = HighPollRate.Value ? 1000 : 60000;
|
||||||
|
|
||||||
if (HighPollRate.Value)
|
if (isIdle.Value)
|
||||||
TimeBetweenPolls.Value = 1000;
|
millisecondsBetweenPolls *= 10;
|
||||||
else if (!isIdle.Value)
|
|
||||||
TimeBetweenPolls.Value = 60000;
|
if (TimeBetweenPolls.Value != millisecondsBetweenPolls)
|
||||||
else
|
{
|
||||||
TimeBetweenPolls.Value = 600000;
|
TimeBetweenPolls.Value = millisecondsBetweenPolls;
|
||||||
|
Logger.Log($"Chat is now polling every {TimeBetweenPolls.Value} ms");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -25,7 +25,7 @@ namespace osu.Game.Online.Chat
|
|||||||
|
|
||||||
protected readonly ChatTextBox TextBox;
|
protected readonly ChatTextBox TextBox;
|
||||||
|
|
||||||
protected ChannelManager ChannelManager;
|
private ChannelManager channelManager;
|
||||||
|
|
||||||
private StandAloneDrawableChannel drawableChannel;
|
private StandAloneDrawableChannel drawableChannel;
|
||||||
|
|
||||||
@ -80,7 +80,7 @@ namespace osu.Game.Online.Chat
|
|||||||
[BackgroundDependencyLoader(true)]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load(ChannelManager manager)
|
private void load(ChannelManager manager)
|
||||||
{
|
{
|
||||||
ChannelManager ??= manager;
|
channelManager ??= manager;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected virtual StandAloneDrawableChannel CreateDrawableChannel(Channel channel) =>
|
protected virtual StandAloneDrawableChannel CreateDrawableChannel(Channel channel) =>
|
||||||
@ -94,9 +94,9 @@ namespace osu.Game.Online.Chat
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
if (text[0] == '/')
|
if (text[0] == '/')
|
||||||
ChannelManager?.PostCommand(text.Substring(1), Channel.Value);
|
channelManager?.PostCommand(text.Substring(1), Channel.Value);
|
||||||
else
|
else
|
||||||
ChannelManager?.PostMessage(text, target: Channel.Value);
|
channelManager?.PostMessage(text, target: Channel.Value);
|
||||||
|
|
||||||
TextBox.Text = string.Empty;
|
TextBox.Text = string.Empty;
|
||||||
}
|
}
|
||||||
|
@ -823,7 +823,17 @@ namespace osu.Game
|
|||||||
|
|
||||||
loadComponentSingleFile(CreateHighPerformanceSession(), Add);
|
loadComponentSingleFile(CreateHighPerformanceSession(), Add);
|
||||||
|
|
||||||
chatOverlay.State.ValueChanged += state => channelManager.HighPollRate.Value = state.NewValue == Visibility.Visible;
|
chatOverlay.State.BindValueChanged(_ => updateChatPollRate());
|
||||||
|
// Multiplayer modes need to increase poll rate temporarily.
|
||||||
|
API.Activity.BindValueChanged(_ => updateChatPollRate(), true);
|
||||||
|
|
||||||
|
void updateChatPollRate()
|
||||||
|
{
|
||||||
|
channelManager.HighPollRate.Value =
|
||||||
|
chatOverlay.State.Value == Visibility.Visible
|
||||||
|
|| API.Activity.Value is UserActivity.InLobby
|
||||||
|
|| API.Activity.Value is UserActivity.InMultiplayerGame;
|
||||||
|
}
|
||||||
|
|
||||||
Add(difficultyRecommender);
|
Add(difficultyRecommender);
|
||||||
Add(externalLinkOpener = new ExternalLinkOpener());
|
Add(externalLinkOpener = new ExternalLinkOpener());
|
||||||
|
@ -44,7 +44,7 @@ namespace osu.Game.Overlays.AccountCreation
|
|||||||
private GameHost host { get; set; }
|
private GameHost host { get; set; }
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load()
|
||||||
{
|
{
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new Drawable[]
|
||||||
{
|
{
|
||||||
|
@ -10,7 +10,6 @@ using osu.Framework.Graphics.Effects;
|
|||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Screens;
|
using osu.Framework.Screens;
|
||||||
using osu.Framework.Threading;
|
using osu.Framework.Threading;
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Online.API;
|
using osu.Game.Online.API;
|
||||||
using osu.Game.Overlays.AccountCreation;
|
using osu.Game.Overlays.AccountCreation;
|
||||||
@ -35,7 +34,7 @@ namespace osu.Game.Overlays
|
|||||||
private readonly IBindable<APIState> apiState = new Bindable<APIState>();
|
private readonly IBindable<APIState> apiState = new Bindable<APIState>();
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours, IAPIProvider api)
|
private void load(IAPIProvider api)
|
||||||
{
|
{
|
||||||
apiState.BindTo(api.State);
|
apiState.BindTo(api.State);
|
||||||
apiState.BindValueChanged(apiStateChanged, true);
|
apiState.BindValueChanged(apiStateChanged, true);
|
||||||
|
@ -46,7 +46,7 @@ namespace osu.Game.Overlays.Changelog
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours, OverlayColourProvider colourProvider)
|
private void load()
|
||||||
{
|
{
|
||||||
foreach (var categoryEntries in Build.ChangelogEntries.GroupBy(b => b.Category).OrderBy(c => c.Key))
|
foreach (var categoryEntries in Build.ChangelogEntries.GroupBy(b => b.Category).OrderBy(c => c.Key))
|
||||||
{
|
{
|
||||||
|
@ -7,7 +7,6 @@ using System.Threading;
|
|||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
using JetBrains.Annotations;
|
using JetBrains.Annotations;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio;
|
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
@ -35,7 +34,7 @@ namespace osu.Game.Overlays
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(AudioManager audio)
|
private void load()
|
||||||
{
|
{
|
||||||
Header.Build.BindTarget = Current;
|
Header.Build.BindTarget = Current;
|
||||||
|
|
||||||
|
@ -317,7 +317,7 @@ namespace osu.Game.Overlays.Comments
|
|||||||
private class NoCommentsPlaceholder : CompositeDrawable
|
private class NoCommentsPlaceholder : CompositeDrawable
|
||||||
{
|
{
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OverlayColourProvider colourProvider)
|
private void load()
|
||||||
{
|
{
|
||||||
Height = 80;
|
Height = 80;
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
|
@ -7,7 +7,6 @@ using osu.Framework.Extensions.LocalisationExtensions;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Graphics.Textures;
|
|
||||||
using osu.Framework.Localisation;
|
using osu.Framework.Localisation;
|
||||||
using osu.Game.Online.API.Requests.Responses;
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
using osu.Game.Overlays.Profile.Header.Components;
|
using osu.Game.Overlays.Profile.Header.Components;
|
||||||
@ -30,7 +29,7 @@ namespace osu.Game.Overlays.Profile.Header
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OverlayColourProvider colourProvider, TextureStore textures)
|
private void load(OverlayColourProvider colourProvider)
|
||||||
{
|
{
|
||||||
Container<Drawable> hiddenDetailContainer;
|
Container<Drawable> hiddenDetailContainer;
|
||||||
Container<Drawable> expandedDetailContainer;
|
Container<Drawable> expandedDetailContainer;
|
||||||
|
@ -2,7 +2,6 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Configuration;
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Localisation;
|
using osu.Framework.Localisation;
|
||||||
using osu.Framework.Platform;
|
using osu.Framework.Platform;
|
||||||
@ -16,7 +15,7 @@ namespace osu.Game.Overlays.Settings.Sections.DebugSettings
|
|||||||
protected override LocalisableString Header => DebugSettingsStrings.MemoryHeader;
|
protected override LocalisableString Header => DebugSettingsStrings.MemoryHeader;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(FrameworkDebugConfigManager config, GameHost host, RealmContextFactory realmFactory)
|
private void load(GameHost host, RealmContextFactory realmFactory)
|
||||||
{
|
{
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
|
@ -19,7 +19,7 @@ namespace osu.Game.Overlays.Settings
|
|||||||
public class SettingsFooter : FillFlowContainer
|
public class SettingsFooter : FillFlowContainer
|
||||||
{
|
{
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuGameBase game, OsuColour colours, RulesetStore rulesets)
|
private void load(OsuGameBase game, RulesetStore rulesets)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
AutoSizeAxes = Axes.Y;
|
AutoSizeAxes = Axes.Y;
|
||||||
|
@ -65,7 +65,7 @@ namespace osu.Game.Overlays.Settings
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OverlayColourProvider colourProvider, OsuColour colours)
|
private void load(OverlayColourProvider colourProvider)
|
||||||
{
|
{
|
||||||
AddRangeInternal(new Drawable[]
|
AddRangeInternal(new Drawable[]
|
||||||
{
|
{
|
||||||
|
@ -87,23 +87,6 @@ namespace osu.Game.Rulesets.Objects
|
|||||||
[JsonIgnore]
|
[JsonIgnore]
|
||||||
public SlimReadOnlyListWrapper<HitObject> NestedHitObjects => nestedHitObjects.AsSlimReadOnly();
|
public SlimReadOnlyListWrapper<HitObject> NestedHitObjects => nestedHitObjects.AsSlimReadOnly();
|
||||||
|
|
||||||
public HitObject()
|
|
||||||
{
|
|
||||||
StartTimeBindable.ValueChanged += time =>
|
|
||||||
{
|
|
||||||
double offset = time.NewValue - time.OldValue;
|
|
||||||
|
|
||||||
foreach (var nested in nestedHitObjects)
|
|
||||||
nested.StartTime += offset;
|
|
||||||
|
|
||||||
if (DifficultyControlPoint != DifficultyControlPoint.DEFAULT)
|
|
||||||
DifficultyControlPoint.Time = time.NewValue;
|
|
||||||
|
|
||||||
if (SampleControlPoint != SampleControlPoint.DEFAULT)
|
|
||||||
SampleControlPoint.Time = this.GetEndTime() + control_point_leniency;
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Applies default values to this HitObject.
|
/// Applies default values to this HitObject.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -115,24 +98,22 @@ namespace osu.Game.Rulesets.Objects
|
|||||||
var legacyInfo = controlPointInfo as LegacyControlPointInfo;
|
var legacyInfo = controlPointInfo as LegacyControlPointInfo;
|
||||||
|
|
||||||
if (legacyInfo != null)
|
if (legacyInfo != null)
|
||||||
{
|
|
||||||
DifficultyControlPoint = (DifficultyControlPoint)legacyInfo.DifficultyPointAt(StartTime).DeepClone();
|
DifficultyControlPoint = (DifficultyControlPoint)legacyInfo.DifficultyPointAt(StartTime).DeepClone();
|
||||||
DifficultyControlPoint.Time = StartTime;
|
|
||||||
}
|
|
||||||
else if (DifficultyControlPoint == DifficultyControlPoint.DEFAULT)
|
else if (DifficultyControlPoint == DifficultyControlPoint.DEFAULT)
|
||||||
DifficultyControlPoint = new DifficultyControlPoint();
|
DifficultyControlPoint = new DifficultyControlPoint();
|
||||||
|
|
||||||
|
DifficultyControlPoint.Time = StartTime;
|
||||||
|
|
||||||
ApplyDefaultsToSelf(controlPointInfo, difficulty);
|
ApplyDefaultsToSelf(controlPointInfo, difficulty);
|
||||||
|
|
||||||
// This is done here after ApplyDefaultsToSelf as we may require custom defaults to be applied to have an accurate end time.
|
// This is done here after ApplyDefaultsToSelf as we may require custom defaults to be applied to have an accurate end time.
|
||||||
if (legacyInfo != null)
|
if (legacyInfo != null)
|
||||||
{
|
|
||||||
SampleControlPoint = (SampleControlPoint)legacyInfo.SamplePointAt(this.GetEndTime() + control_point_leniency).DeepClone();
|
SampleControlPoint = (SampleControlPoint)legacyInfo.SamplePointAt(this.GetEndTime() + control_point_leniency).DeepClone();
|
||||||
SampleControlPoint.Time = this.GetEndTime() + control_point_leniency;
|
|
||||||
}
|
|
||||||
else if (SampleControlPoint == SampleControlPoint.DEFAULT)
|
else if (SampleControlPoint == SampleControlPoint.DEFAULT)
|
||||||
SampleControlPoint = new SampleControlPoint();
|
SampleControlPoint = new SampleControlPoint();
|
||||||
|
|
||||||
|
SampleControlPoint.Time = this.GetEndTime() + control_point_leniency;
|
||||||
|
|
||||||
nestedHitObjects.Clear();
|
nestedHitObjects.Clear();
|
||||||
|
|
||||||
CreateNestedHitObjects(cancellationToken);
|
CreateNestedHitObjects(cancellationToken);
|
||||||
@ -155,7 +136,28 @@ namespace osu.Game.Rulesets.Objects
|
|||||||
foreach (var h in nestedHitObjects)
|
foreach (var h in nestedHitObjects)
|
||||||
h.ApplyDefaults(controlPointInfo, difficulty, cancellationToken);
|
h.ApplyDefaults(controlPointInfo, difficulty, cancellationToken);
|
||||||
|
|
||||||
|
// `ApplyDefaults()` may be called multiple times on a single hitobject.
|
||||||
|
// to prevent subscribing to `StartTimeBindable.ValueChanged` multiple times with the same callback,
|
||||||
|
// remove the previous subscription (if present) before (re-)registering.
|
||||||
|
StartTimeBindable.ValueChanged -= onStartTimeChanged;
|
||||||
|
|
||||||
|
// this callback must be (re-)registered after default application
|
||||||
|
// to ensure that the read of `this.GetEndTime()` within `onStartTimeChanged` doesn't return an invalid value
|
||||||
|
// if `StartTimeBindable` is changed prior to default application.
|
||||||
|
StartTimeBindable.ValueChanged += onStartTimeChanged;
|
||||||
|
|
||||||
DefaultsApplied?.Invoke(this);
|
DefaultsApplied?.Invoke(this);
|
||||||
|
|
||||||
|
void onStartTimeChanged(ValueChangedEvent<double> time)
|
||||||
|
{
|
||||||
|
double offset = time.NewValue - time.OldValue;
|
||||||
|
|
||||||
|
foreach (var nested in nestedHitObjects)
|
||||||
|
nested.StartTime += offset;
|
||||||
|
|
||||||
|
DifficultyControlPoint.Time = time.NewValue;
|
||||||
|
SampleControlPoint.Time = this.GetEndTime() + control_point_leniency;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected virtual void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, IBeatmapDifficultyInfo difficulty)
|
protected virtual void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, IBeatmapDifficultyInfo difficulty)
|
||||||
|
@ -61,7 +61,7 @@ namespace osu.Game.Rulesets.UI
|
|||||||
private int direction = 1;
|
private int direction = 1;
|
||||||
|
|
||||||
[BackgroundDependencyLoader(true)]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load(GameplayClock clock, ISamplePlaybackDisabler sampleDisabler)
|
private void load(GameplayClock clock)
|
||||||
{
|
{
|
||||||
if (clock != null)
|
if (clock != null)
|
||||||
{
|
{
|
||||||
|
@ -15,7 +15,6 @@ using osu.Framework.Input;
|
|||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Framework.Utils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Input.Bindings;
|
using osu.Game.Input.Bindings;
|
||||||
using osu.Game.Rulesets.Edit;
|
using osu.Game.Rulesets.Edit;
|
||||||
@ -57,7 +56,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load()
|
||||||
{
|
{
|
||||||
InternalChild = SelectionBox = CreateSelectionBox();
|
InternalChild = SelectionBox = CreateSelectionBox();
|
||||||
|
|
||||||
|
@ -15,7 +15,6 @@ using osu.Framework.Graphics.Cursor;
|
|||||||
using osu.Framework.Graphics.UserInterface;
|
using osu.Framework.Graphics.UserInterface;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Graphics.UserInterfaceV2;
|
using osu.Game.Graphics.UserInterfaceV2;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Screens.Edit.Timing;
|
using osu.Game.Screens.Edit.Timing;
|
||||||
@ -39,7 +38,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load()
|
||||||
{
|
{
|
||||||
volume.BindValueChanged(volume => updateText());
|
volume.BindValueChanged(volume => updateText());
|
||||||
bank.BindValueChanged(bank => updateText(), true);
|
bank.BindValueChanged(bank => updateText(), true);
|
||||||
|
@ -4,7 +4,6 @@
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
using osu.Game.Graphics;
|
|
||||||
|
|
||||||
namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||||
{
|
{
|
||||||
@ -19,7 +18,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load()
|
||||||
{
|
{
|
||||||
beatLength.BindValueChanged(beatLength =>
|
beatLength.BindValueChanged(beatLength =>
|
||||||
{
|
{
|
||||||
|
@ -6,7 +6,6 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Overlays;
|
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Edit
|
namespace osu.Game.Screens.Edit
|
||||||
@ -20,7 +19,7 @@ namespace osu.Game.Screens.Edit
|
|||||||
protected FillFlowContainer Flow { get; private set; }
|
protected FillFlowContainer Flow { get; private set; }
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OverlayColourProvider colours)
|
private void load()
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
AutoSizeAxes = Axes.Y;
|
AutoSizeAxes = Axes.Y;
|
||||||
|
@ -4,7 +4,6 @@
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Overlays;
|
|
||||||
using osu.Game.Overlays.Settings;
|
using osu.Game.Overlays.Settings;
|
||||||
using osu.Game.Rulesets.Edit.Checks.Components;
|
using osu.Game.Rulesets.Edit.Checks.Components;
|
||||||
|
|
||||||
@ -24,7 +23,7 @@ namespace osu.Game.Screens.Edit.Verify
|
|||||||
protected override string HeaderText => "Visibility";
|
protected override string HeaderText => "Visibility";
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OverlayColourProvider colours, VerifyScreen verify)
|
private void load(VerifyScreen verify)
|
||||||
{
|
{
|
||||||
hiddenIssueTypes = verify.HiddenIssueTypes.GetBoundCopy();
|
hiddenIssueTypes = verify.HiddenIssueTypes.GetBoundCopy();
|
||||||
|
|
||||||
|
@ -9,7 +9,6 @@ using osu.Framework.Bindables;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Platform;
|
|
||||||
using osu.Framework.Screens;
|
using osu.Framework.Screens;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
@ -40,7 +39,7 @@ namespace osu.Game.Screens.Import
|
|||||||
private OsuColour colours { get; set; }
|
private OsuColour colours { get; set; }
|
||||||
|
|
||||||
[BackgroundDependencyLoader(true)]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load(Storage storage)
|
private void load()
|
||||||
{
|
{
|
||||||
InternalChild = contentContainer = new Container
|
InternalChild = contentContainer = new Container
|
||||||
{
|
{
|
||||||
|
@ -15,7 +15,6 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Framework.Localisation;
|
|
||||||
using osu.Framework.Logging;
|
using osu.Framework.Logging;
|
||||||
using osu.Framework.Platform;
|
using osu.Framework.Platform;
|
||||||
using osu.Framework.Threading;
|
using osu.Framework.Threading;
|
||||||
@ -123,7 +122,7 @@ namespace osu.Game.Screens.Menu
|
|||||||
private LoginOverlay loginOverlay { get; set; }
|
private LoginOverlay loginOverlay { get; set; }
|
||||||
|
|
||||||
[BackgroundDependencyLoader(true)]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load(AudioManager audio, IdleTracker idleTracker, GameHost host, LocalisationManager strings)
|
private void load(AudioManager audio, IdleTracker idleTracker, GameHost host)
|
||||||
{
|
{
|
||||||
buttonsPlay.Add(new Button(ButtonSystemStrings.Solo, @"button-solo-select", FontAwesome.Solid.User, new Color4(102, 68, 204, 255), () => OnSolo?.Invoke(), WEDGE_WIDTH, Key.P));
|
buttonsPlay.Add(new Button(ButtonSystemStrings.Solo, @"button-solo-select", FontAwesome.Solid.User, new Color4(102, 68, 204, 255), () => OnSolo?.Invoke(), WEDGE_WIDTH, Key.P));
|
||||||
buttonsPlay.Add(new Button(ButtonSystemStrings.Multi, @"button-generic-select", FontAwesome.Solid.Users, new Color4(94, 63, 186, 255), onMultiplayer, 0, Key.M));
|
buttonsPlay.Add(new Button(ButtonSystemStrings.Multi, @"button-generic-select", FontAwesome.Solid.Users, new Color4(94, 63, 186, 255), onMultiplayer, 0, Key.M));
|
||||||
|
@ -19,7 +19,6 @@ using osu.Game.Database;
|
|||||||
using osu.Game.IO.Archives;
|
using osu.Game.IO.Archives;
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
using osu.Game.Screens.Backgrounds;
|
using osu.Game.Screens.Backgrounds;
|
||||||
using osu.Game.Skinning;
|
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
@ -85,7 +84,7 @@ namespace osu.Game.Screens.Menu
|
|||||||
private BeatmapManager beatmaps { get; set; }
|
private BeatmapManager beatmaps { get; set; }
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuConfigManager config, SkinManager skinManager, Framework.Game game, RealmContextFactory realmContextFactory)
|
private void load(OsuConfigManager config, Framework.Game game, RealmContextFactory realmContextFactory)
|
||||||
{
|
{
|
||||||
// prevent user from changing beatmap while the intro is still running.
|
// prevent user from changing beatmap while the intro is still running.
|
||||||
beatmap = Beatmap.BeginLease(false);
|
beatmap = Beatmap.BeginLease(false);
|
||||||
|
@ -133,7 +133,7 @@ namespace osu.Game.Screens.Menu
|
|||||||
private OsuGameBase game { get; set; }
|
private OsuGameBase game { get; set; }
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(TextureStore textures)
|
private void load()
|
||||||
{
|
{
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new Drawable[]
|
||||||
{
|
{
|
||||||
|
@ -71,7 +71,7 @@ namespace osu.Game.Screens.Menu
|
|||||||
private SongTicker songTicker;
|
private SongTicker songTicker;
|
||||||
|
|
||||||
[BackgroundDependencyLoader(true)]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load(BeatmapListingOverlay beatmapListing, SettingsOverlay settings, RankingsOverlay rankings, OsuConfigManager config, SessionStatics statics)
|
private void load(BeatmapListingOverlay beatmapListing, SettingsOverlay settings, OsuConfigManager config, SessionStatics statics)
|
||||||
{
|
{
|
||||||
holdDelay = config.GetBindable<float>(OsuSetting.UIHoldActivationDelay);
|
holdDelay = config.GetBindable<float>(OsuSetting.UIHoldActivationDelay);
|
||||||
loginDisplayed = statics.GetBindable<bool>(Static.LoginOverlayDisplayed);
|
loginDisplayed = statics.GetBindable<bool>(Static.LoginOverlayDisplayed);
|
||||||
|
@ -145,7 +145,7 @@ namespace osu.Game.Screens
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader(true)]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load(OsuGame osu, AudioManager audio)
|
private void load(AudioManager audio)
|
||||||
{
|
{
|
||||||
sampleExit = audio.Samples.Get(@"UI/screen-back");
|
sampleExit = audio.Samples.Get(@"UI/screen-back");
|
||||||
}
|
}
|
||||||
|
@ -2,11 +2,9 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Game.Beatmaps;
|
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Screens.Backgrounds;
|
using osu.Game.Screens.Backgrounds;
|
||||||
@ -39,7 +37,7 @@ namespace osu.Game.Screens.Play
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours, IBindable<WorkingBeatmap> beatmap)
|
private void load(OsuColour colours)
|
||||||
{
|
{
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
|
@ -36,6 +36,7 @@ namespace osu.Game.Screens.Play
|
|||||||
|
|
||||||
private readonly DrawableRuleset drawableRuleset;
|
private readonly DrawableRuleset drawableRuleset;
|
||||||
private readonly BindableDouble trackFreq = new BindableDouble(1);
|
private readonly BindableDouble trackFreq = new BindableDouble(1);
|
||||||
|
private readonly BindableDouble volumeAdjustment = new BindableDouble(0.5);
|
||||||
|
|
||||||
private Container filters;
|
private Container filters;
|
||||||
|
|
||||||
@ -125,6 +126,7 @@ namespace osu.Game.Screens.Play
|
|||||||
failSample.Play();
|
failSample.Play();
|
||||||
|
|
||||||
track.AddAdjustment(AdjustableProperty.Frequency, trackFreq);
|
track.AddAdjustment(AdjustableProperty.Frequency, trackFreq);
|
||||||
|
track.AddAdjustment(AdjustableProperty.Volume, volumeAdjustment);
|
||||||
|
|
||||||
applyToPlayfield(drawableRuleset.Playfield);
|
applyToPlayfield(drawableRuleset.Playfield);
|
||||||
drawableRuleset.Playfield.HitObjectContainer.FadeOut(duration / 2);
|
drawableRuleset.Playfield.HitObjectContainer.FadeOut(duration / 2);
|
||||||
@ -154,6 +156,8 @@ namespace osu.Game.Screens.Play
|
|||||||
if (resetTrackFrequency)
|
if (resetTrackFrequency)
|
||||||
track?.RemoveAdjustment(AdjustableProperty.Frequency, trackFreq);
|
track?.RemoveAdjustment(AdjustableProperty.Frequency, trackFreq);
|
||||||
|
|
||||||
|
track?.RemoveAdjustment(AdjustableProperty.Volume, volumeAdjustment);
|
||||||
|
|
||||||
if (filters.Parent == null)
|
if (filters.Parent == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
@ -116,7 +116,7 @@ namespace osu.Game.Screens.Play.HUD
|
|||||||
public Action HoverLost;
|
public Action HoverLost;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours, Framework.Game game)
|
private void load(OsuColour colours)
|
||||||
{
|
{
|
||||||
Size = new Vector2(60);
|
Size = new Vector2(60);
|
||||||
|
|
||||||
|
@ -8,7 +8,6 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Localisation;
|
using osu.Framework.Localisation;
|
||||||
using osu.Game.Beatmaps;
|
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
@ -37,7 +36,7 @@ namespace osu.Game.Screens.Play.HUD
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours, BeatmapDifficultyCache difficultyCache)
|
private void load(OsuColour colours)
|
||||||
{
|
{
|
||||||
Colour = colours.BlueLighter;
|
Colour = colours.BlueLighter;
|
||||||
valid.BindValueChanged(e =>
|
valid.BindValueChanged(e =>
|
||||||
|
@ -10,7 +10,6 @@ using osu.Framework.Extensions.Color4Extensions;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Colour;
|
using osu.Framework.Graphics.Colour;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Platform;
|
|
||||||
using osu.Framework.Utils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Audio;
|
using osu.Game.Audio;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
@ -104,7 +103,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(GameHost host)
|
private void load()
|
||||||
{
|
{
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new Drawable[]
|
||||||
{
|
{
|
||||||
|
@ -9,7 +9,6 @@ using osu.Framework.Bindables;
|
|||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Configuration;
|
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
@ -83,7 +82,7 @@ namespace osu.Game.Screens.Select
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colour, OsuConfigManager config)
|
private void load(OsuColour colour)
|
||||||
{
|
{
|
||||||
modsCheckbox.AccentColour = tabs.AccentColour = colour.YellowLight;
|
modsCheckbox.AccentColour = tabs.AccentColour = colour.YellowLight;
|
||||||
}
|
}
|
||||||
|
@ -41,7 +41,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(AudioManager audio, SkinManager skinManager)
|
private void load()
|
||||||
{
|
{
|
||||||
var dllStore = new DllResourceStore(DynamicCompilationOriginal.GetType().Assembly);
|
var dllStore = new DllResourceStore(DynamicCompilationOriginal.GetType().Assembly);
|
||||||
|
|
||||||
|
@ -4,7 +4,6 @@
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Textures;
|
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Framework.Localisation;
|
using osu.Framework.Localisation;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
@ -58,7 +57,7 @@ namespace osu.Game.Users.Drawables
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(LargeTextureStore textures)
|
private void load()
|
||||||
{
|
{
|
||||||
LoadComponentAsync(new DrawableAvatar(user), clickableArea.Add);
|
LoadComponentAsync(new DrawableAvatar(user), clickableArea.Add);
|
||||||
}
|
}
|
||||||
|
@ -37,7 +37,7 @@
|
|||||||
</PackageReference>
|
</PackageReference>
|
||||||
<PackageReference Include="Realm" Version="10.7.1" />
|
<PackageReference Include="Realm" Version="10.7.1" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2022.111.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2022.111.0" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.109.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.114.0" />
|
||||||
<PackageReference Include="Sentry" Version="3.12.1" />
|
<PackageReference Include="Sentry" Version="3.12.1" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.30.1" />
|
<PackageReference Include="SharpCompress" Version="0.30.1" />
|
||||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||||
|
@ -61,7 +61,7 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.111.0" />
|
<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.111.0" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.109.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.114.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
|
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
|
Reference in New Issue
Block a user