Fixing code style

This commit is contained in:
frankhjwx
2018-05-21 10:12:18 +08:00
parent 44fd4b95bd
commit 0405383e4e
4 changed files with 23 additions and 27 deletions

View File

@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty
// We will scale everything by this factor, so we can assume a uniform CircleSize among beatmaps.
float scalingFactor = NORMALIZED_HITOBJECT_RADIUS / catcherWidthHalf;
playerPositioningError = ABSOLUTE_PLAYER_POSITIONING_ERROR;// * scalingFactor;
playerPositioningError = ABSOLUTE_PLAYER_POSITIONING_ERROR; // * scalingFactor;
NormalizedPosition = baseHitObject.X * CatchPlayfield.BASE_WIDTH * scalingFactor;
}