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Split out INotificationOverlay
to allow for easier testing
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@ -27,7 +27,7 @@ namespace osu.Game.Overlays.Settings.Sections.General
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private SettingsButton checkForUpdatesButton;
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[Resolved(CanBeNull = true)]
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private NotificationOverlay notifications { get; set; }
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private INotificationOverlay notifications { get; set; }
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[BackgroundDependencyLoader(true)]
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private void load(Storage storage, OsuConfigManager config, OsuGame game)
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