Split out INotificationOverlay to allow for easier testing

This commit is contained in:
Dean Herbert
2022-04-18 19:59:57 +09:00
parent 72a33c0926
commit 043599081b
22 changed files with 50 additions and 28 deletions

View File

@ -87,7 +87,7 @@ namespace osu.Game.Screens.Edit
private IDialogOverlay dialogOverlay { get; set; }
[Resolved(canBeNull: true)]
private NotificationOverlay notifications { get; set; }
private INotificationOverlay notifications { get; set; }
public readonly Bindable<EditorScreenMode> Mode = new Bindable<EditorScreenMode>();