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Split out INotificationOverlay
to allow for easier testing
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@ -25,7 +25,7 @@ namespace osu.Game.Screens.Select
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private OsuScreen playerLoader;
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[Resolved(CanBeNull = true)]
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private NotificationOverlay notifications { get; set; }
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private INotificationOverlay notifications { get; set; }
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public override bool AllowExternalScreenChange => true;
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