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Fix game.ini getting left over by PlayerTestScene subclasses
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@ -81,6 +81,12 @@ namespace osu.Game.Tests.Visual
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LoadScreen(Player);
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LoadScreen(Player);
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}
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}
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protected override void Dispose(bool isDisposing)
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{
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LocalConfig?.Dispose();
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base.Dispose(isDisposing);
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}
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/// <summary>
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/// <summary>
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/// Creates the ruleset for setting up the <see cref="Player"/> component.
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/// Creates the ruleset for setting up the <see cref="Player"/> component.
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/// </summary>
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/// </summary>
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