Move OmitFirstBarLine to TimingControlPoint

This commit is contained in:
Dean Herbert
2023-02-28 19:29:31 +09:00
parent 1250c1f0c1
commit 044b0604b2
12 changed files with 45 additions and 45 deletions

View File

@ -11,18 +11,15 @@ namespace osu.Game.Screens.Edit.Timing.RowAttributes
public partial class EffectRowAttribute : RowAttribute
{
private readonly Bindable<bool> kiaiMode;
private readonly Bindable<bool> omitBarLine;
private readonly BindableNumber<double> scrollSpeed;
private AttributeText kiaiModeBubble = null!;
private AttributeText omitBarLineBubble = null!;
private AttributeText text = null!;
public EffectRowAttribute(EffectControlPoint effect)
: base(effect, "effect")
{
kiaiMode = effect.KiaiModeBindable.GetBoundCopy();
omitBarLine = effect.OmitFirstBarLineBindable.GetBoundCopy();
scrollSpeed = effect.ScrollSpeedBindable.GetBoundCopy();
}
@ -37,11 +34,9 @@ namespace osu.Game.Screens.Edit.Timing.RowAttributes
},
text = new AttributeText(Point) { Width = 45 },
kiaiModeBubble = new AttributeText(Point) { Text = "kiai" },
omitBarLineBubble = new AttributeText(Point) { Text = "no barline" },
});
kiaiMode.BindValueChanged(enabled => kiaiModeBubble.FadeTo(enabled.NewValue ? 1 : 0), true);
omitBarLine.BindValueChanged(enabled => omitBarLineBubble.FadeTo(enabled.NewValue ? 1 : 0), true);
scrollSpeed.BindValueChanged(_ => updateText(), true);
}

View File

@ -4,6 +4,7 @@
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Beatmaps.Timing;
using osu.Game.Graphics.Sprites;
@ -14,24 +15,32 @@ namespace osu.Game.Screens.Edit.Timing.RowAttributes
public partial class TimingRowAttribute : RowAttribute
{
private readonly BindableNumber<double> beatLength;
private readonly Bindable<bool> omitBarLine;
private readonly Bindable<TimeSignature> timeSignature;
private AttributeText omitBarLineBubble = null!;
private OsuSpriteText text = null!;
public TimingRowAttribute(TimingControlPoint timing)
: base(timing, "timing")
{
timeSignature = timing.TimeSignatureBindable.GetBoundCopy();
omitBarLine = timing.OmitFirstBarLineBindable.GetBoundCopy();
beatLength = timing.BeatLengthBindable.GetBoundCopy();
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
Content.Add(text = new AttributeText(Point));
Content.AddRange(new[]
{
text = new AttributeText(Point),
omitBarLineBubble = new AttributeText(Point) { Text = "no barline" },
});
Background.Colour = colourProvider.Background4;
timeSignature.BindValueChanged(_ => updateText());
omitBarLine.BindValueChanged(enabled => omitBarLineBubble.FadeTo(enabled.NewValue ? 1 : 0), true);
beatLength.BindValueChanged(_ => updateText(), true);
}