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Rename and add xmldoc for smooth seeking method
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@ -170,7 +170,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
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if (clickedBlueprint == null || SelectionHandler.SelectedBlueprints.FirstOrDefault(b => b.IsHovered) != clickedBlueprint)
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return false;
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EditorClock?.SeekTo(clickedBlueprint.HitObject.StartTime);
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EditorClock?.SeekSmoothlyTo(clickedBlueprint.HitObject.StartTime);
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return true;
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}
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