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Fix incorrect count tracking when notification is manually disposed
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@ -57,6 +57,19 @@ namespace osu.Game.Tests.Visual.UserInterface
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AddUntilStep("wait overlay not present", () => !notificationOverlay.IsPresent);
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}
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[Test]
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public void TestPresenceWithManualDismiss()
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{
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AddAssert("tray not present", () => !notificationOverlay.ChildrenOfType<NotificationOverlayToastTray>().Single().IsPresent);
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AddAssert("overlay not present", () => !notificationOverlay.IsPresent);
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AddStep(@"post notification", sendBackgroundNotification);
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AddStep("click notification", () => notificationOverlay.ChildrenOfType<Notification>().Single().TriggerClick());
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AddUntilStep("wait tray not present", () => !notificationOverlay.ChildrenOfType<NotificationOverlayToastTray>().Single().IsPresent);
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AddUntilStep("wait overlay not present", () => !notificationOverlay.IsPresent);
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}
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[Test]
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public void TestCompleteProgress()
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{
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