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Make bashes not use textawesome.
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parent
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commit
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@ -1 +1 @@
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Subproject commit 4f9ed4e703777ede98737c7e2af31efa4694c395
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Subproject commit 00406e13d1b15683b3565a126e207b08bca7555f
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@ -5,6 +5,7 @@ using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Screens.Testing;
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using osu.Framework.Screens.Testing;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Backgrounds;
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using osu.Game.Graphics.Backgrounds;
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@ -163,26 +164,27 @@ namespace osu.Desktop.VisualTests.Tests
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/// </summary>
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/// </summary>
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class BashCirclePiece : CirclePiece
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class BashCirclePiece : CirclePiece
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{
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{
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private Sprite icon;
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public BashCirclePiece()
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public BashCirclePiece()
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{
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{
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Height = 128;
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Height = 128;
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}
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}
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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private void load(OsuColour colours, TextureStore textures)
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{
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{
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AccentColour = colours.YellowDark;
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AccentColour = colours.YellowDark;
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icon.Texture = textures.Get(@"Play/Taiko/bash-hit-inner");
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}
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}
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protected override Drawable CreateIcon()
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protected override Drawable CreateIcon()
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{
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{
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return new TextAwesome
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return icon = new Sprite
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{
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{
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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TextSize = 45f,
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Icon = FontAwesome.fa_asterisk
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};
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};
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}
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}
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}
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}
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