Convert dangerous events to IBindables

This commit is contained in:
Dean Herbert
2020-05-19 16:44:22 +09:00
parent 4dbe948397
commit 052ad79fc6
16 changed files with 234 additions and 164 deletions

View File

@ -50,6 +50,8 @@ namespace osu.Game.Screens.Multi.Match
private LeaderboardChatDisplay leaderboardChatDisplay;
private MatchSettingsOverlay settingsOverlay;
private IBindable<WeakReference<BeatmapSetInfo>> managerAdded;
public MatchSubScreen(Room room)
{
Title = room.RoomID.Value == null ? "New room" : room.Name.Value;
@ -181,7 +183,8 @@ namespace osu.Game.Screens.Multi.Match
SelectedItem.BindValueChanged(_ => Scheduler.AddOnce(selectedItemChanged));
SelectedItem.Value = playlist.FirstOrDefault();
beatmapManager.ItemAdded += beatmapAdded;
managerAdded = beatmapManager.ItemAdded.GetBoundCopy();
managerAdded.BindValueChanged(beatmapAdded);
}
public override bool OnExiting(IScreen next)
@ -214,13 +217,16 @@ namespace osu.Game.Screens.Multi.Match
Beatmap.Value = beatmapManager.GetWorkingBeatmap(localBeatmap);
}
private void beatmapAdded(BeatmapSetInfo model) => Schedule(() =>
private void beatmapAdded(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakSet)
{
if (Beatmap.Value != beatmapManager.DefaultBeatmap)
return;
Schedule(() =>
{
if (Beatmap.Value != beatmapManager.DefaultBeatmap)
return;
updateWorkingBeatmap();
});
updateWorkingBeatmap();
});
}
private void onStart()
{
@ -235,13 +241,5 @@ namespace osu.Game.Screens.Multi.Match
break;
}
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (beatmapManager != null)
beatmapManager.ItemAdded -= beatmapAdded;
}
}
}