Convert dangerous events to IBindables

This commit is contained in:
Dean Herbert
2020-05-19 16:44:22 +09:00
parent 4dbe948397
commit 052ad79fc6
16 changed files with 234 additions and 164 deletions

View File

@ -131,6 +131,11 @@ namespace osu.Game.Screens.Select
private CarouselRoot root;
private IBindable<WeakReference<BeatmapSetInfo>> itemAdded;
private IBindable<WeakReference<BeatmapSetInfo>> itemRemoved;
private IBindable<WeakReference<BeatmapInfo>> itemHidden;
private IBindable<WeakReference<BeatmapInfo>> itemRestored;
public BeatmapCarousel()
{
root = new CarouselRoot(this);
@ -161,10 +166,14 @@ namespace osu.Game.Screens.Select
RightClickScrollingEnabled.ValueChanged += enabled => scroll.RightMouseScrollbar = enabled.NewValue;
RightClickScrollingEnabled.TriggerChange();
beatmaps.ItemAdded += beatmapAdded;
beatmaps.ItemRemoved += beatmapRemoved;
beatmaps.BeatmapHidden += beatmapHidden;
beatmaps.BeatmapRestored += beatmapRestored;
itemAdded = beatmaps.ItemAdded.GetBoundCopy();
itemAdded.BindValueChanged(beatmapAdded);
itemRemoved = beatmaps.ItemRemoved.GetBoundCopy();
itemRemoved.BindValueChanged(beatmapRemoved);
itemHidden = beatmaps.BeatmapHidden.GetBoundCopy();
itemHidden.BindValueChanged(beatmapHidden);
itemRestored = beatmaps.BeatmapRestored.GetBoundCopy();
itemRestored.BindValueChanged(beatmapRestored);
loadBeatmapSets(GetLoadableBeatmaps());
}
@ -562,26 +571,34 @@ namespace osu.Game.Screens.Select
{
base.Dispose(isDisposing);
if (beatmaps != null)
{
beatmaps.ItemAdded -= beatmapAdded;
beatmaps.ItemRemoved -= beatmapRemoved;
beatmaps.BeatmapHidden -= beatmapHidden;
beatmaps.BeatmapRestored -= beatmapRestored;
}
// aggressively dispose "off-screen" items to reduce GC pressure.
foreach (var i in Items)
i.Dispose();
}
private void beatmapRemoved(BeatmapSetInfo item) => RemoveBeatmapSet(item);
private void beatmapRemoved(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakItem)
{
if (weakItem.NewValue.TryGetTarget(out var item))
RemoveBeatmapSet(item);
}
private void beatmapAdded(BeatmapSetInfo item) => UpdateBeatmapSet(item);
private void beatmapAdded(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakItem)
{
if (weakItem.NewValue.TryGetTarget(out var item))
UpdateBeatmapSet(item);
}
private void beatmapRestored(BeatmapInfo b) => UpdateBeatmapSet(beatmaps.QueryBeatmapSet(s => s.ID == b.BeatmapSetInfoID));
private void beatmapRestored(ValueChangedEvent<WeakReference<BeatmapInfo>> weakItem)
{
if (weakItem.NewValue.TryGetTarget(out var b))
UpdateBeatmapSet(beatmaps.QueryBeatmapSet(s => s.ID == b.BeatmapSetInfoID));
}
private void beatmapHidden(BeatmapInfo b) => UpdateBeatmapSet(beatmaps.QueryBeatmapSet(s => s.ID == b.BeatmapSetInfoID));
private void beatmapHidden(ValueChangedEvent<WeakReference<BeatmapInfo>> weakItem)
{
if (weakItem.NewValue.TryGetTarget(out var b))
UpdateBeatmapSet(beatmaps.QueryBeatmapSet(s => s.ID == b.BeatmapSetInfoID));
}
private CarouselBeatmapSet createCarouselSet(BeatmapSetInfo beatmapSet)
{

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
@ -27,6 +28,9 @@ namespace osu.Game.Screens.Select.Carousel
[Resolved]
private IAPIProvider api { get; set; }
private IBindable<WeakReference<ScoreInfo>> itemAdded;
private IBindable<WeakReference<ScoreInfo>> itemRemoved;
public TopLocalRank(BeatmapInfo beatmap)
: base(null)
{
@ -36,17 +40,24 @@ namespace osu.Game.Screens.Select.Carousel
[BackgroundDependencyLoader]
private void load()
{
scores.ItemAdded += scoreChanged;
scores.ItemRemoved += scoreChanged;
itemAdded = scores.ItemAdded.GetBoundCopy();
itemAdded.BindValueChanged(scoreChanged);
itemRemoved = scores.ItemRemoved.GetBoundCopy();
itemRemoved.BindValueChanged(scoreChanged);
ruleset.ValueChanged += _ => fetchAndLoadTopScore();
fetchAndLoadTopScore();
}
private void scoreChanged(ScoreInfo score)
private void scoreChanged(ValueChangedEvent<WeakReference<ScoreInfo>> weakScore)
{
if (score.BeatmapInfoID == beatmap.ID)
fetchAndLoadTopScore();
if (weakScore.NewValue.TryGetTarget(out var score))
{
if (score.BeatmapInfoID == beatmap.ID)
fetchAndLoadTopScore();
}
}
private ScheduledDelegate scheduledRankUpdate;
@ -75,16 +86,5 @@ namespace osu.Game.Screens.Select.Carousel
.OrderByDescending(s => s.TotalScore)
.FirstOrDefault();
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (scores != null)
{
scores.ItemAdded -= scoreChanged;
scores.ItemRemoved -= scoreChanged;
}
}
}
}

View File

@ -60,6 +60,8 @@ namespace osu.Game.Screens.Select.Leaderboards
private UserTopScoreContainer topScoreContainer;
private IBindable<WeakReference<ScoreInfo>> itemRemoved;
/// <summary>
/// Whether to apply the game's currently selected mods as a filter when retrieving scores.
/// </summary>
@ -104,7 +106,8 @@ namespace osu.Game.Screens.Select.Leaderboards
ScoreSelected = s => ScoreSelected?.Invoke(s)
});
scoreManager.ItemRemoved += onScoreRemoved;
itemRemoved = scoreManager.ItemRemoved.GetBoundCopy();
itemRemoved.BindValueChanged(onScoreRemoved);
}
protected override void Reset()
@ -113,7 +116,7 @@ namespace osu.Game.Screens.Select.Leaderboards
TopScore = null;
}
private void onScoreRemoved(ScoreInfo score) => Schedule(RefreshScores);
private void onScoreRemoved(ValueChangedEvent<WeakReference<ScoreInfo>> score) => Schedule(RefreshScores);
protected override bool IsOnlineScope => Scope != BeatmapLeaderboardScope.Local;
@ -190,13 +193,5 @@ namespace osu.Game.Screens.Select.Leaderboards
{
Action = () => ScoreSelected?.Invoke(model)
};
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (scoreManager != null)
scoreManager.ItemRemoved -= onScoreRemoved;
}
}
}