From 0531c010ebeb17037059d34b21aa948849ca67d2 Mon Sep 17 00:00:00 2001 From: Walavouchey <36758269+Walavouchey@users.noreply.github.com> Date: Tue, 7 Feb 2023 12:08:37 +0100 Subject: [PATCH] display `RankBadge`s on on their sector centres the D `RankBadge` does this anyway. the A and S badges are slightly off centre to prevent overlap with the SS badge --- .../Ranking/Expanded/Accuracy/AccuracyCircle.cs | 12 ++++++------ .../Screens/Ranking/Expanded/Accuracy/RankBadge.cs | 11 +++++++++-- 2 files changed, 15 insertions(+), 8 deletions(-) diff --git a/osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs b/osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs index 3cb09734c5..9ee63b40dd 100644 --- a/osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs +++ b/osu.Game/Screens/Ranking/Expanded/Accuracy/AccuracyCircle.cs @@ -220,12 +220,12 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy Padding = new MarginPadding { Vertical = -15, Horizontal = -20 }, Children = new[] { - new RankBadge(1, getRank(ScoreRank.X)), - new RankBadge(0.95, getRank(ScoreRank.S)), - new RankBadge(0.9, getRank(ScoreRank.A)), - new RankBadge(0.8, getRank(ScoreRank.B)), - new RankBadge(0.7, getRank(ScoreRank.C)), - new RankBadge(0.35, getRank(ScoreRank.D)), + new RankBadge(1, 1, getRank(ScoreRank.X)), + new RankBadge(0.95, 0.95 + (0.025 - virtual_ss_percentage) / 2, getRank(ScoreRank.S)), + new RankBadge(0.9, 0.9125, getRank(ScoreRank.A)), + new RankBadge(0.8, 0.85, getRank(ScoreRank.B)), + new RankBadge(0.7, 0.75, getRank(ScoreRank.C)), + new RankBadge(0, 0.35, getRank(ScoreRank.D)), } }, rankText = new RankText(score.Rank) diff --git a/osu.Game/Screens/Ranking/Expanded/Accuracy/RankBadge.cs b/osu.Game/Screens/Ranking/Expanded/Accuracy/RankBadge.cs index 5432b4cbeb..7af327828e 100644 --- a/osu.Game/Screens/Ranking/Expanded/Accuracy/RankBadge.cs +++ b/osu.Game/Screens/Ranking/Expanded/Accuracy/RankBadge.cs @@ -27,6 +27,11 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy /// public readonly double Accuracy; + /// + /// The position around the to display this badge. + /// + private readonly double displayPosition; + private readonly ScoreRank rank; private Drawable rankContainer; @@ -36,10 +41,12 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy /// Creates a new . /// /// The accuracy value corresponding to . + /// The position around the to display this badge. /// The to be displayed in this . - public RankBadge(double accuracy, ScoreRank rank) + public RankBadge(double accuracy, double position, ScoreRank rank) { Accuracy = accuracy; + displayPosition = position; this.rank = rank; RelativeSizeAxes = Axes.Both; @@ -92,7 +99,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy base.Update(); // Starts at -90deg (top) and moves counter-clockwise by the accuracy - rankContainer.Position = circlePosition(-MathF.PI / 2 - (1 - (float)Accuracy) * MathF.PI * 2); + rankContainer.Position = circlePosition(-MathF.PI / 2 - (1 - (float)displayPosition) * MathF.PI * 2); } private Vector2 circlePosition(float t)