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Move a few interfaces to base classes
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@ -10,7 +10,7 @@ namespace osu.Game.Rulesets.Mods
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/// Interface for a <see cref="Mod"/> that applies changes to a <see cref="BeatmapConverter{TObject}"/>.
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/// </summary>
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/// <typeparam name="TObject">The type of converted <see cref="HitObject"/>.</typeparam>
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public interface IApplicableToBeatmapConverter<TObject>
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public interface IApplicableToBeatmapConverter<TObject> : IApplicableMod
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where TObject : HitObject
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{
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/// <summary>
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