From 059397ac5000e313ba4821991ef546b92733c55c Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 12 Mar 2019 14:40:13 +0900 Subject: [PATCH] Remove unnecessary early return for maching beatmap IDs --- .../Beatmaps/IO/ImportBeatmapTest.cs | 55 +++++++++++++++++++ osu.Game/Beatmaps/BeatmapManager.cs | 14 ++--- 2 files changed, 60 insertions(+), 9 deletions(-) diff --git a/osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs b/osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs index 0f65f7f82e..baa71dab40 100644 --- a/osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs +++ b/osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs @@ -242,6 +242,61 @@ namespace osu.Game.Tests.Beatmaps.IO } } + [Test] + public void TestImportWithDuplicateBeatmapIDs() + { + //unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here. + using (HeadlessGameHost host = new CleanRunHeadlessGameHost($"TestImportWithDuplicateBeatmapID")) + { + try + { + var osu = loadOsu(host); + + var metadata = new BeatmapMetadata + { + Artist = "SomeArtist", + AuthorString = "SomeAuthor" + }; + + BeatmapDifficulty difficulty = null; + + var toImport = new BeatmapSetInfo + { + OnlineBeatmapSetID = 1, + Metadata = metadata, + Beatmaps = new List + { + new BeatmapInfo + { + OnlineBeatmapID = 2, + Metadata = metadata, + BaseDifficulty = difficulty + }, + new BeatmapInfo + { + OnlineBeatmapID = 2, + Metadata = metadata, + Status = BeatmapSetOnlineStatus.Loved, + BaseDifficulty = difficulty + } + } + }; + + var manager = osu.Dependencies.Get(); + + var imported = manager.Import(toImport); + + Assert.NotNull(imported); + Assert.AreEqual(null, imported.Beatmaps[0].OnlineBeatmapID); + Assert.AreEqual(null, imported.Beatmaps[1].OnlineBeatmapID); + } + finally + { + host.Exit(); + } + } + } + [Test] [NonParallelizable] [Ignore("Binding IPC on Appveyor isn't working (port in use). Need to figure out why")] diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index 711aa0b79b..28a258fd00 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -105,11 +105,14 @@ namespace osu.Game.Beatmaps validateOnlineIds(beatmapSet); foreach (BeatmapInfo b in beatmapSet.Beatmaps) - fetchAndPopulateOnlineValues(b, beatmapSet.Beatmaps); + fetchAndPopulateOnlineValues(b); } protected override void PreImport(BeatmapSetInfo beatmapSet) { + if (beatmapSet.Beatmaps.Any(b => b.BaseDifficulty == null)) + throw new InvalidOperationException($"Cannot import {nameof(BeatmapInfo)} with null {nameof(BeatmapInfo.BaseDifficulty)}."); + // check if a set already exists with the same online id, delete if it does. if (beatmapSet.OnlineBeatmapSetID != null) { @@ -382,7 +385,7 @@ namespace osu.Game.Beatmaps /// The other beatmaps contained within this set. /// Whether to re-query if the provided beatmap already has populated values. /// True if population was successful. - private bool fetchAndPopulateOnlineValues(BeatmapInfo beatmap, IEnumerable otherBeatmaps, bool force = false) + private bool fetchAndPopulateOnlineValues(BeatmapInfo beatmap, bool force = false) { if (api?.State != APIState.Online) return false; @@ -405,13 +408,6 @@ namespace osu.Game.Beatmaps beatmap.Status = res.Status; beatmap.BeatmapSet.Status = res.BeatmapSet.Status; - - if (otherBeatmaps.Any(b => b.OnlineBeatmapID == res.OnlineBeatmapID)) - { - Logger.Log("Another beatmap in the same set already mapped to this ID. We'll skip adding it this time.", LoggingTarget.Database); - return false; - } - beatmap.BeatmapSet.OnlineBeatmapSetID = res.OnlineBeatmapSetID; beatmap.OnlineBeatmapID = res.OnlineBeatmapID;