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https://github.com/osukey/osukey.git
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Fix incorrect beatmap showing
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@ -61,7 +61,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
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Ruleset = { Value = new OsuRuleset().RulesetInfo }
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Ruleset = { Value = new OsuRuleset().RulesetInfo }
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}));
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}));
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});
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});
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}
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}
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private void bindHandler(double delay = 0)
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private void bindHandler(double delay = 0)
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@ -4,11 +4,9 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Localisation;
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using osu.Framework.Localisation;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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@ -52,9 +50,9 @@ namespace osu.Game.Screens.Ranking.Expanded
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}
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}
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(Bindable<WorkingBeatmap> working)
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private void load()
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{
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{
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var beatmap = working.Value.BeatmapInfo;
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var beatmap = score.Beatmap;
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var metadata = beatmap.Metadata;
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var metadata = beatmap.Metadata;
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var creator = metadata.Author?.Username;
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var creator = metadata.Author?.Username;
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