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Rename test scene in preparation for increasing scope
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@ -18,7 +18,7 @@ using osuTK.Input;
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namespace osu.Game.Tests.Visual.Editing
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namespace osu.Game.Tests.Visual.Editing
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{
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{
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public class TestSceneEditorQuickDelete : EditorTestScene
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public class TestSceneEditorSelection : EditorTestScene
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{
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{
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protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
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protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
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