Handle the numpad's Enter in cases where only the normal Enter was handled

This commit is contained in:
MrTheMake
2017-06-15 23:06:28 +02:00
parent 2124ffab5a
commit 06089a74e3
3 changed files with 3 additions and 1 deletions

View File

@ -45,6 +45,7 @@ namespace osu.Game.Graphics.UserInterface
case Key.Up:
case Key.Down:
return false;
case Key.KeypadEnter:
case Key.Enter:
if (!AllowCommit) return false;
break;