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fixes
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@ -79,7 +79,7 @@ namespace osu.Game.Rulesets.Osu.Objects
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TimePreempt = 1200 - (difficulty.ApproachRate - 5) * 150;
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else
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TimePreempt = 1800 - difficulty.ApproachRate * 120;
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TimeFadein = TimePreempt / 3;
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TimeFadein = TimePreempt * 0.66f;
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Scale = (1.0f - 0.7f * (difficulty.CircleSize - 5) / 5) / 2;
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