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Remove unnecessarily exposed visibility state
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@ -84,16 +84,14 @@ namespace osu.Game.Tests.Visual.Menus
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AddStep("try to show toolbar", () => toolbar.Show());
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if (mode == OverlayActivation.Disabled)
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AddUntilStep("toolbar still hidden", () => toolbar.Visibility == Visibility.Hidden);
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AddUntilStep("toolbar still hidden", () => toolbar.State.Value == Visibility.Hidden);
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else
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AddAssert("toolbar is visible", () => toolbar.Visibility == Visibility.Visible);
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AddAssert("toolbar is visible", () => toolbar.State.Value == Visibility.Visible);
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}
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public class TestToolbar : Toolbar
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{
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public new Bindable<OverlayActivation> OverlayActivationMode => base.OverlayActivationMode;
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public Visibility Visibility => State.Value;
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}
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}
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}
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