Fix background not being faded correctly

This commit is contained in:
smoogipoo 2019-02-04 17:04:52 +09:00
parent 492f26c709
commit 065b0c9076

View File

@ -31,6 +31,7 @@ using osu.Game.Screens.Menu;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using osu.Game.Screens.Select.Options; using osu.Game.Screens.Select.Options;
using osu.Game.Skinning; using osu.Game.Skinning;
using osuTK.Graphics;
namespace osu.Game.Screens.Select namespace osu.Game.Screens.Select
{ {
@ -564,7 +565,7 @@ namespace osu.Game.Screens.Select
{ {
backgroundModeBeatmap.Beatmap = beatmap; backgroundModeBeatmap.Beatmap = beatmap;
backgroundModeBeatmap.BlurTo(background_blur, 750, Easing.OutQuint); backgroundModeBeatmap.BlurTo(background_blur, 750, Easing.OutQuint);
backgroundModeBeatmap.FadeTo(1, 250); backgroundModeBeatmap.FadeColour(Color4.White, 250);
} }
beatmapInfoWedge.Beatmap = beatmap; beatmapInfoWedge.Beatmap = beatmap;