Rename PositionAt -> CurvePositionAt to represent its new meaning

This commit is contained in:
smoogipoo
2018-02-24 02:43:36 +09:00
parent 996e605e61
commit 066abfbdbc
4 changed files with 5 additions and 5 deletions

View File

@ -104,7 +104,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
//todo: we probably want to reconsider this before adding scoring, but it looks and feels nice.
if (!HeadCircle.IsHit)
HeadCircle.Position = slider.PositionAt(completionProgress);
HeadCircle.Position = slider.CurvePositionAt(completionProgress);
foreach (var c in components.OfType<ISliderProgress>()) c.UpdateProgress(completionProgress);
foreach (var c in components.OfType<ITrackSnaking>()) c.UpdateSnakingPosition(slider.Curve.PositionAt(Body.SnakedStart ?? 0), slider.Curve.PositionAt(Body.SnakedEnd ?? 0));