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Maintain path type when dragging/placing
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@ -142,6 +142,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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{
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base.Update();
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updateSlider();
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// Maintain the path type in case it got defaulted to bezier at some point during the drag.
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updatePathType();
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}
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private void updatePathType()
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