Provide the ruleset to converter classes

This commit is contained in:
Dean Herbert
2019-12-24 16:02:16 +09:00
parent a324bfbc2c
commit 0677f746aa
12 changed files with 23 additions and 21 deletions

View File

@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Mania.Replays
public void ConvertFrom(LegacyReplayFrame legacyFrame, IBeatmap beatmap, ReplayFrame lastFrame = null)
{
// We don't need to fully convert, just create the converter
var converter = new ManiaBeatmapConverter(beatmap);
var converter = new ManiaBeatmapConverter(beatmap, new ManiaRuleset());
// NB: Via co-op mod, osu-stable can have two stages with floor(col/2) and ceil(col/2) columns. This will need special handling
// elsewhere in the game if we do choose to support the old co-op mod anyway. For now, assume that there is only one stage.