From bbbc0a863ff9b5f33b6720423569f58b0a6fc85d Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 25 Jul 2022 15:21:24 +0900 Subject: [PATCH 1/2] Add test coverage of `WorkingBeatmap` retrieval from `BeatmapManager` --- .../Beatmaps/WorkingBeatmapManagerTest.cs | 100 ++++++++++++++++++ 1 file changed, 100 insertions(+) create mode 100644 osu.Game.Tests/Beatmaps/WorkingBeatmapManagerTest.cs diff --git a/osu.Game.Tests/Beatmaps/WorkingBeatmapManagerTest.cs b/osu.Game.Tests/Beatmaps/WorkingBeatmapManagerTest.cs new file mode 100644 index 0000000000..0348e47d4a --- /dev/null +++ b/osu.Game.Tests/Beatmaps/WorkingBeatmapManagerTest.cs @@ -0,0 +1,100 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Audio; +using osu.Framework.Extensions; +using osu.Framework.Platform; +using osu.Framework.Testing; +using osu.Game.Beatmaps; +using osu.Game.Database; +using osu.Game.Rulesets; +using osu.Game.Tests.Resources; +using osu.Game.Tests.Visual; + +namespace osu.Game.Tests.Beatmaps +{ + [HeadlessTest] + public class WorkingBeatmapManagerTest : OsuTestScene + { + private BeatmapManager beatmaps = null!; + + private BeatmapSetInfo importedSet = null!; + + [BackgroundDependencyLoader] + private void load(GameHost host, AudioManager audio, RulesetStore rulesets) + { + Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default)); + } + + [SetUpSteps] + public void SetUpSteps() + { + AddStep("import beatmap", () => + { + beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely(); + importedSet = beatmaps.GetAllUsableBeatmapSets().First(); + }); + } + + [Test] + public void TestGetWorkingBeatmap() => AddStep("run test", () => + { + Assert.That(beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First()), Is.Not.Null); + }); + + [Test] + public void TestCachedRetrievalNoFiles() => AddStep("run test", () => + { + var beatmap = importedSet.Beatmaps.First(); + + Assert.That(beatmap.BeatmapSet?.Files, Is.Empty); + + var first = beatmaps.GetWorkingBeatmap(beatmap); + var second = beatmaps.GetWorkingBeatmap(beatmap); + + Assert.That(first, Is.SameAs(second)); + Assert.That(first.BeatmapInfo.BeatmapSet?.Files, Has.Count.GreaterThan(0)); + }); + + [Test] + public void TestCachedRetrievalWithFiles() => AddStep("run test", () => + { + var beatmap = Realm.Run(r => r.Find(importedSet.Beatmaps.First().ID).Detach()); + + Assert.That(beatmap.BeatmapSet?.Files, Has.Count.GreaterThan(0)); + + var first = beatmaps.GetWorkingBeatmap(beatmap); + var second = beatmaps.GetWorkingBeatmap(beatmap); + + Assert.That(first, Is.SameAs(second)); + Assert.That(first.BeatmapInfo.BeatmapSet?.Files, Has.Count.GreaterThan(0)); + }); + + [Test] + public void TestForcedRefetchRetrievalNoFiles() => AddStep("run test", () => + { + var beatmap = importedSet.Beatmaps.First(); + + Assert.That(beatmap.BeatmapSet?.Files, Is.Empty); + + var first = beatmaps.GetWorkingBeatmap(beatmap); + var second = beatmaps.GetWorkingBeatmap(beatmap, true); + Assert.That(first, Is.Not.SameAs(second)); + }); + + [Test] + public void TestForcedRefetchRetrievalWithFiles() => AddStep("run test", () => + { + var beatmap = Realm.Run(r => r.Find(importedSet.Beatmaps.First().ID).Detach()); + + Assert.That(beatmap.BeatmapSet?.Files, Has.Count.GreaterThan(0)); + + var first = beatmaps.GetWorkingBeatmap(beatmap); + var second = beatmaps.GetWorkingBeatmap(beatmap, true); + Assert.That(first, Is.Not.SameAs(second)); + }); + } +} From 2ec90e37bb9e005dea4f99691758793a549ecd94 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 25 Jul 2022 14:59:11 +0900 Subject: [PATCH 2/2] Fix calls to `GetWorkingBeatmap` invalidating cache too often With recent changes, the pathway between refetching (on request) and refetching (on requirement due to unpopulated files) was combined. Unfortunately this pathway also added a forced invalidation, which should not have been applied to the second case. Closes https://github.com/ppy/osu/issues/19365. --- osu.Game/Beatmaps/BeatmapManager.cs | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs index 30456afd2f..7717c9cc87 100644 --- a/osu.Game/Beatmaps/BeatmapManager.cs +++ b/osu.Game/Beatmaps/BeatmapManager.cs @@ -439,12 +439,15 @@ namespace osu.Game.Beatmaps { if (beatmapInfo != null) { - // Detached sets don't come with files. - // If we seem to be missing files, now is a good time to re-fetch. - if (refetch || beatmapInfo.IsManaged || beatmapInfo.BeatmapSet?.Files.Count == 0) - { + if (refetch) workingBeatmapCache.Invalidate(beatmapInfo); + // Detached beatmapsets don't come with files as an optimisation (see `RealmObjectExtensions.beatmap_set_mapper`). + // If we seem to be missing files, now is a good time to re-fetch. + bool missingFiles = beatmapInfo.BeatmapSet?.Files.Count == 0; + + if (refetch || beatmapInfo.IsManaged || missingFiles) + { Guid id = beatmapInfo.ID; beatmapInfo = Realm.Run(r => r.Find(id)?.Detach()) ?? beatmapInfo; }