Fix defaults not being set (keep in mind this will be changed in a later pullrequest).

This commit is contained in:
smoogipooo
2017-03-14 19:04:40 +09:00
parent 785b970125
commit 069a7a24ce
9 changed files with 13 additions and 19 deletions

View File

@ -16,7 +16,8 @@ namespace osu.Game.Beatmaps
/// Sets default values for a HitObject.
/// </summary>
/// <param name="hitObject">The HitObject to set default values for.</param>
void SetDefaults(T hitObject);
/// <param name="beatmap">The Beatmap to extract the default values from.</param>
void SetDefaults(T hitObject, Beatmap<T> beatmap);
/// <summary>
/// Post-processes a Beatmap to add mode-specific components that aren't added during conversion.