Move play modes to Modes namespace.

This commit is contained in:
Dean Herbert
2016-11-14 18:03:20 +09:00
parent 0f4538f69f
commit 06f4f93918
66 changed files with 163 additions and 172 deletions

34
osu.Game/Modes/Ruleset.cs Normal file
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Game.Modes.Catch;
using osu.Game.Modes.Mania;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Osu;
using osu.Game.Modes.Taiko;
namespace osu.Game.Modes
{
public abstract class Ruleset
{
public abstract ScoreOverlay CreateScoreOverlay();
public abstract HitRenderer CreateHitRendererWith(List<HitObject> objects);
public static Ruleset GetRuleset(PlayMode mode)
{
switch (mode)
{
default:
return new OsuRuleset();
case PlayMode.Catch:
return new CatchRuleset();
case PlayMode.Mania:
return new ManiaRuleset();
case PlayMode.Taiko:
return new TaikoRuleset();
}
}
}
}