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Move SkinnableTestScene to main project for consumption by other rulesets
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84
osu.Game/Tests/Visual/SkinnableTestScene.cs
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84
osu.Game/Tests/Visual/SkinnableTestScene.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Text.RegularExpressions;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.IO.Stores;
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using osu.Game.Skinning;
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namespace osu.Game.Tests.Visual
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{
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public abstract class SkinnableTestScene : OsuGridTestScene
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{
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private Skin metricsSkin;
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private Skin defaultSkin;
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private Skin specialSkin;
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private Skin oldSkin;
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protected SkinnableTestScene()
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: base(2, 3)
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{
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}
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[BackgroundDependencyLoader]
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private void load(AudioManager audio, SkinManager skinManager)
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{
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var dllStore = new DllResourceStore(GetType().Assembly);
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metricsSkin = new TestLegacySkin(new SkinInfo(), new NamespacedResourceStore<byte[]>(dllStore, "Resources/metrics_skin"), audio, true);
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defaultSkin = skinManager.GetSkin(DefaultLegacySkin.Info);
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specialSkin = new TestLegacySkin(new SkinInfo(), new NamespacedResourceStore<byte[]>(dllStore, "Resources/special_skin"), audio, true);
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oldSkin = new TestLegacySkin(new SkinInfo(), new NamespacedResourceStore<byte[]>(dllStore, "Resources/old_skin"), audio, true);
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}
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public void SetContents(Func<Drawable> creationFunction)
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{
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Cell(0).Child = createProvider(null, creationFunction);
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Cell(1).Child = createProvider(metricsSkin, creationFunction);
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Cell(2).Child = createProvider(defaultSkin, creationFunction);
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Cell(3).Child = createProvider(specialSkin, creationFunction);
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Cell(4).Child = createProvider(oldSkin, creationFunction);
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}
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private Drawable createProvider(Skin skin, Func<Drawable> creationFunction)
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{
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var mainProvider = new SkinProvidingContainer(skin);
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return mainProvider
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.WithChild(new SkinProvidingContainer(Ruleset.Value.CreateInstance().CreateLegacySkinProvider(mainProvider))
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{
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Child = creationFunction()
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});
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}
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private class TestLegacySkin : LegacySkin
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{
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private readonly bool extrapolateAnimations;
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public TestLegacySkin(SkinInfo skin, IResourceStore<byte[]> storage, AudioManager audioManager, bool extrapolateAnimations)
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: base(skin, storage, audioManager, "skin.ini")
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{
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this.extrapolateAnimations = extrapolateAnimations;
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}
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public override Texture GetTexture(string componentName)
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{
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// extrapolate frames to test longer animations
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if (extrapolateAnimations)
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{
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var match = Regex.Match(componentName, "-([0-9]*)");
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if (match.Length > 0 && int.TryParse(match.Groups[1].Value, out var number) && number < 60)
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return base.GetTexture(componentName.Replace($"-{number}", $"-{number % 2}"));
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}
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return base.GetTexture(componentName);
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}
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}
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}
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}
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