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Merge branch 'master' into beatmap-cancellation-token
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@ -95,7 +95,7 @@ namespace osu.Game.Beatmaps
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/// <param name="cancellationToken">Cancellation token that cancels the beatmap loading process. If not provided, a default timeout of 10,000ms will be applied to the load process.</param>
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/// <returns>The converted <see cref="IBeatmap"/>.</returns>
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/// <exception cref="BeatmapInvalidForRulesetException">If <see cref="Beatmap"/> could not be converted to <paramref name="ruleset"/>.</exception>
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IBeatmap GetPlayableBeatmap(RulesetInfo ruleset, IReadOnlyList<Mod> mods = null, CancellationToken? cancellationToken = null);
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IBeatmap GetPlayableBeatmap(IRulesetInfo ruleset, IReadOnlyList<Mod> mods = null, CancellationToken? cancellationToken = null);
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/// <summary>
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/// Load a new audio track instance for this beatmap. This should be called once before accessing <see cref="Track"/>.
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