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Update usages of DifficultyPointAt
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@ -47,7 +47,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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Debug.Assert(distanceData != null);
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TimingControlPoint timingPoint = beatmap.ControlPointInfo.TimingPointAt(hitObject.StartTime);
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DifficultyControlPoint difficultyPoint = beatmap.ControlPointInfo.DifficultyPointAt(hitObject.StartTime);
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DifficultyControlPoint difficultyPoint = hitObject.DifficultyControlPoint;
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double beatLength;
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#pragma warning disable 618
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