Update usages of DifficultyPointAt

This commit is contained in:
Dean Herbert
2021-08-31 16:31:48 +09:00
parent db3fc1d4af
commit 071c56e90b
10 changed files with 26 additions and 36 deletions

View File

@ -154,7 +154,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
double distance = distanceData.Distance * spans * LegacyBeatmapEncoder.LEGACY_TAIKO_VELOCITY_MULTIPLIER;
TimingControlPoint timingPoint = beatmap.ControlPointInfo.TimingPointAt(obj.StartTime);
DifficultyControlPoint difficultyPoint = beatmap.ControlPointInfo.DifficultyPointAt(obj.StartTime);
DifficultyControlPoint difficultyPoint = obj.DifficultyControlPoint;
double beatLength;
#pragma warning disable 618