mirror of
https://github.com/osukey/osukey.git
synced 2025-08-03 06:36:31 +09:00
Update usages of DifficultyPointAt
This commit is contained in:
@ -63,9 +63,8 @@ namespace osu.Game.Rulesets.Taiko.Objects
|
||||
base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
|
||||
|
||||
TimingControlPoint timingPoint = controlPointInfo.TimingPointAt(StartTime);
|
||||
DifficultyControlPoint difficultyPoint = controlPointInfo.DifficultyPointAt(StartTime);
|
||||
|
||||
double scoringDistance = base_distance * difficulty.SliderMultiplier * difficultyPoint.SpeedMultiplier;
|
||||
double scoringDistance = base_distance * difficulty.SliderMultiplier * DifficultyControlPoint.SpeedMultiplier;
|
||||
Velocity = scoringDistance / timingPoint.BeatLength;
|
||||
|
||||
tickSpacing = timingPoint.BeatLength / TickRate;
|
||||
|
Reference in New Issue
Block a user