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Make the playfield work in TestCaseGamefield.
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@ -7,7 +7,7 @@ namespace osu.Game.Beatmaps.Timing
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{
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public string SampleBank;
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public int SampleVolume;
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public TimeSignatures TimeSignature;
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public TimeSignatures TimeSignature = TimeSignatures.SimpleQuadruple;
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public double Time;
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public double BeatLength = 500;
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public double SpeedMultiplier = 1;
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