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Make EditorBeatmap implement TransactionalCommitComponent
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@ -93,7 +93,7 @@ namespace osu.Game.Screens.Edit.Setup
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Beatmap.Value.BeatmapInfo.BaseDifficulty.ApproachRate = approachRateSlider.Current.Value;
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Beatmap.Value.BeatmapInfo.BaseDifficulty.OverallDifficulty = overallDifficultySlider.Current.Value;
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editorBeatmap.UpdateBeatmap();
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editorBeatmap.UpdateAllHitObjects();
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}
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}
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}
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