From 07d6a700286e489685cbe389993d237309dfbfe1 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Sat, 25 Nov 2017 23:11:18 +0900 Subject: [PATCH] New sound effects with better names --- .../Graphics/Containers/OsuClickableContainer.cs | 2 +- .../Containers/OsuFocusedOverlayContainer.cs | 4 ++-- osu.Game/Graphics/UserInterface/OsuButton.cs | 2 +- osu.Game/Graphics/UserInterface/OsuMenu.cs | 2 +- osu.Game/Screens/Menu/Button.cs | 2 +- osu.Game/Screens/Menu/ButtonSystem.cs | 14 +++++++------- osu.Game/Screens/Menu/OsuLogo.cs | 4 ++-- osu.Game/Screens/OsuScreen.cs | 2 +- 8 files changed, 16 insertions(+), 16 deletions(-) diff --git a/osu.Game/Graphics/Containers/OsuClickableContainer.cs b/osu.Game/Graphics/Containers/OsuClickableContainer.cs index 11c049ed3e..ce3780cf78 100644 --- a/osu.Game/Graphics/Containers/OsuClickableContainer.cs +++ b/osu.Game/Graphics/Containers/OsuClickableContainer.cs @@ -17,7 +17,7 @@ namespace osu.Game.Graphics.Containers private void load(AudioManager audio) { SampleHover = audio.Sample.Get(@"UI/generic-hover"); - SampleClick = audio.Sample.Get(@"UI/generic-click"); + SampleClick = audio.Sample.Get(@"UI/generic-select"); } protected override bool OnHover(InputState state) diff --git a/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs b/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs index 4ea4f4cdc3..c788df3066 100644 --- a/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs +++ b/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs @@ -16,8 +16,8 @@ namespace osu.Game.Graphics.Containers [BackgroundDependencyLoader] private void load(AudioManager audio) { - samplePopIn = audio.Sample.Get(@"UI/melodic-5"); - samplePopOut = audio.Sample.Get(@"UI/melodic-4"); + samplePopIn = audio.Sample.Get(@"UI/overlay-pop-in"); + samplePopOut = audio.Sample.Get(@"UI/overlay-pop-out"); StateChanged += onStateChanged; } diff --git a/osu.Game/Graphics/UserInterface/OsuButton.cs b/osu.Game/Graphics/UserInterface/OsuButton.cs index ccc23e3ff6..5bbfab97e5 100644 --- a/osu.Game/Graphics/UserInterface/OsuButton.cs +++ b/osu.Game/Graphics/UserInterface/OsuButton.cs @@ -70,7 +70,7 @@ namespace osu.Game.Graphics.UserInterface }, }); - sampleClick = audio.Sample.Get(@"UI/generic-click"); + sampleClick = audio.Sample.Get(@"UI/generic-select"); sampleHover = audio.Sample.Get(@"UI/generic-hover"); Enabled.ValueChanged += enabled_ValueChanged; diff --git a/osu.Game/Graphics/UserInterface/OsuMenu.cs b/osu.Game/Graphics/UserInterface/OsuMenu.cs index 3fd5481152..7f16d73613 100644 --- a/osu.Game/Graphics/UserInterface/OsuMenu.cs +++ b/osu.Game/Graphics/UserInterface/OsuMenu.cs @@ -72,7 +72,7 @@ namespace osu.Game.Graphics.UserInterface private void load(AudioManager audio) { sampleHover = audio.Sample.Get(@"UI/generic-hover"); - sampleClick = audio.Sample.Get(@"UI/generic-click"); + sampleClick = audio.Sample.Get(@"UI/generic-select"); BackgroundColour = Color4.Transparent; BackgroundColourHover = OsuColour.FromHex(@"172023"); diff --git a/osu.Game/Screens/Menu/Button.cs b/osu.Game/Screens/Menu/Button.cs index ccd61643ce..5e55166c19 100644 --- a/osu.Game/Screens/Menu/Button.cs +++ b/osu.Game/Screens/Menu/Button.cs @@ -174,7 +174,7 @@ namespace osu.Game.Screens.Menu [BackgroundDependencyLoader] private void load(AudioManager audio) { - sampleHover = audio.Sample.Get(@"Menu/hover"); + sampleHover = audio.Sample.Get(@"Menu/button-hover"); if (!string.IsNullOrEmpty(sampleName)) sampleClick = audio.Sample.Get($@"Menu/{sampleName}"); } diff --git a/osu.Game/Screens/Menu/ButtonSystem.cs b/osu.Game/Screens/Menu/ButtonSystem.cs index 5a4a5f07b5..af5df2f8ec 100644 --- a/osu.Game/Screens/Menu/ButtonSystem.cs +++ b/osu.Game/Screens/Menu/ButtonSystem.cs @@ -117,13 +117,13 @@ namespace osu.Game.Screens.Menu }, }; - buttonsPlay.Add(new Button(@"solo", @"select-6", FontAwesome.fa_user, new Color4(102, 68, 204, 255), () => OnSolo?.Invoke(), WEDGE_WIDTH, Key.P)); - buttonsPlay.Add(new Button(@"multi", @"select-5", FontAwesome.fa_users, new Color4(94, 63, 186, 255), () => OnMulti?.Invoke(), 0, Key.M)); - buttonsPlay.Add(new Button(@"chart", @"select-5", FontAwesome.fa_osu_charts, new Color4(80, 53, 160, 255), () => OnChart?.Invoke())); + buttonsPlay.Add(new Button(@"solo", @"button-solo-select", FontAwesome.fa_user, new Color4(102, 68, 204, 255), () => OnSolo?.Invoke(), WEDGE_WIDTH, Key.P)); + buttonsPlay.Add(new Button(@"multi", @"button-generic-select", FontAwesome.fa_users, new Color4(94, 63, 186, 255), () => OnMulti?.Invoke(), 0, Key.M)); + buttonsPlay.Add(new Button(@"chart", @"button-generic-select", FontAwesome.fa_osu_charts, new Color4(80, 53, 160, 255), () => OnChart?.Invoke())); - buttonsTopLevel.Add(new Button(@"play", @"select-1", FontAwesome.fa_osu_logo, new Color4(102, 68, 204, 255), onPlay, WEDGE_WIDTH, Key.P)); - buttonsTopLevel.Add(new Button(@"osu!editor", @"select-5", FontAwesome.fa_osu_edit_o, new Color4(238, 170, 0, 255), () => OnEdit?.Invoke(), 0, Key.E)); - buttonsTopLevel.Add(new Button(@"osu!direct", string.Empty, FontAwesome.fa_osu_chevron_down_o, new Color4(165, 204, 0, 255), () => OnDirect?.Invoke(), 0, Key.D)); + buttonsTopLevel.Add(new Button(@"play", @"button-play-select", FontAwesome.fa_osu_logo, new Color4(102, 68, 204, 255), onPlay, WEDGE_WIDTH, Key.P)); + buttonsTopLevel.Add(new Button(@"osu!editor", @"button-generic-select", FontAwesome.fa_osu_edit_o, new Color4(238, 170, 0, 255), () => OnEdit?.Invoke(), 0, Key.E)); + buttonsTopLevel.Add(new Button(@"osu!direct", @"button-direct-select", FontAwesome.fa_osu_chevron_down_o, new Color4(165, 204, 0, 255), () => OnDirect?.Invoke(), 0, Key.D)); buttonsTopLevel.Add(new Button(@"exit", string.Empty, FontAwesome.fa_osu_cross_o, new Color4(238, 51, 153, 255), onExit, 0, Key.Q)); buttonFlow.AddRange(buttonsPlay); @@ -134,7 +134,7 @@ namespace osu.Game.Screens.Menu private void load(AudioManager audio, OsuGame game = null) { toolbar = game?.Toolbar; - sampleBack = audio.Sample.Get(@"Menu/select-4"); + sampleBack = audio.Sample.Get(@"Menu/button-back-select"); } protected override bool OnKeyDown(InputState state, KeyDownEventArgs args) diff --git a/osu.Game/Screens/Menu/OsuLogo.cs b/osu.Game/Screens/Menu/OsuLogo.cs index 252f2d37b5..2679368099 100644 --- a/osu.Game/Screens/Menu/OsuLogo.cs +++ b/osu.Game/Screens/Menu/OsuLogo.cs @@ -248,8 +248,8 @@ namespace osu.Game.Screens.Menu [BackgroundDependencyLoader] private void load(TextureStore textures, AudioManager audio) { - sampleClick = audio.Sample.Get(@"Menu/select-2"); - sampleBeat = audio.Sample.Get(@"Menu/heartbeat"); + sampleClick = audio.Sample.Get(@"Menu/osu-logo-select"); + sampleBeat = audio.Sample.Get(@"Menu/osu-logo-heartbeat"); logo.Texture = textures.Get(@"Menu/logo"); ripple.Texture = textures.Get(@"Menu/logo"); diff --git a/osu.Game/Screens/OsuScreen.cs b/osu.Game/Screens/OsuScreen.cs index f5ff9ea036..76ee4a607e 100644 --- a/osu.Game/Screens/OsuScreen.cs +++ b/osu.Game/Screens/OsuScreen.cs @@ -70,7 +70,7 @@ namespace osu.Game.Screens if (osuGame != null) Ruleset.BindTo(osuGame.Ruleset); - sampleExit = audio.Sample.Get(@"UI/melodic-1"); + sampleExit = audio.Sample.Get(@"UI/screen-back"); } protected override void OnResuming(Screen last)