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Remove setters, cache CreatePowerStatus() and use a dummy LocalPowerStatus class in test scene
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@ -16,7 +16,7 @@ namespace osu.Game.Configuration
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{
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SetDefault(Static.LoginOverlayDisplayed, false);
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SetDefault(Static.MutedAudioNotificationShownOnce, false);
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SetDefault(Static.BatteryLowNotificationShownOnce, false);
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SetDefault(Static.LowBatteryNotificationShownOnce, false);
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SetDefault(Static.LastHoverSoundPlaybackTime, (double?)null);
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SetDefault<APISeasonalBackgrounds>(Static.SeasonalBackgrounds, null);
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}
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@ -26,7 +26,7 @@ namespace osu.Game.Configuration
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{
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LoginOverlayDisplayed,
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MutedAudioNotificationShownOnce,
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BatteryLowNotificationShownOnce,
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LowBatteryNotificationShownOnce,
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/// <summary>
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/// Info about seasonal backgrounds available fetched from API - see <see cref="APISeasonalBackgrounds"/>.
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