Make sure intro can't be exited unless the main menu has displayed once.

This commit is contained in:
Dean Herbert
2016-10-07 18:58:20 +09:00
parent c5228b63cb
commit 08728b84d1
8 changed files with 26 additions and 15 deletions

View File

@ -53,12 +53,12 @@ namespace osu.Game.GameModes
Content.FadeIn(transition_time, EasingTypes.OutExpo);
}
protected override void OnExiting(GameMode next)
protected override bool OnExiting(GameMode next)
{
base.OnExiting(next);
textContainer.MoveTo(new Vector2((Size.X / 16), 0), transition_time, EasingTypes.OutExpo);
Content.FadeOut(transition_time, EasingTypes.OutExpo);
return base.OnExiting(next);
}
protected override void OnSuspending(GameMode next)