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Mark background dim layer as possibly-null
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using JetBrains.Annotations;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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@ -17,6 +18,7 @@ namespace osu.Game.Graphics.UserInterface
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/// </summary>
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public class LoadingLayer : LoadingSpinner
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{
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[CanBeNull]
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protected Box BackgroundDimLayer { get; }
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/// <summary>
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