Mark background dim layer as possibly-null

This commit is contained in:
Bartłomiej Dach
2021-01-05 22:47:57 +01:00
parent ac1d6d4444
commit 0880e76da8

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
using JetBrains.Annotations;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
@ -17,6 +18,7 @@ namespace osu.Game.Graphics.UserInterface
/// </summary> /// </summary>
public class LoadingLayer : LoadingSpinner public class LoadingLayer : LoadingSpinner
{ {
[CanBeNull]
protected Box BackgroundDimLayer { get; } protected Box BackgroundDimLayer { get; }
/// <summary> /// <summary>