From 7e3d1511c67d620ba2dc63059c6cec86ed25d244 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Fri, 29 Apr 2022 06:55:44 +0300 Subject: [PATCH 1/2] Hide "Rank Achieved" sorting mode until it's supported --- osu.Game/Screens/Select/Filter/SortMode.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Select/Filter/SortMode.cs b/osu.Game/Screens/Select/Filter/SortMode.cs index 1ab54fa069..5dfa2a2664 100644 --- a/osu.Game/Screens/Select/Filter/SortMode.cs +++ b/osu.Game/Screens/Select/Filter/SortMode.cs @@ -27,8 +27,9 @@ namespace osu.Game.Screens.Select.Filter [LocalisableDescription(typeof(SortStrings), nameof(SortStrings.ArtistTracksLength))] Length, - [LocalisableDescription(typeof(BeatmapsStrings), nameof(BeatmapsStrings.ListingSearchFiltersRank))] - RankAchieved, + // todo: pending support (https://github.com/ppy/osu/issues/4917) + // [LocalisableDescription(typeof(BeatmapsStrings), nameof(BeatmapsStrings.ListingSearchFiltersRank))] + // RankAchieved, [LocalisableDescription(typeof(BeatmapsetsStrings), nameof(BeatmapsetsStrings.ShowInfoSource))] Source, From ef56dc07b5eea8392407aec09de8f3adbd1e8681 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Fri, 29 Apr 2022 06:55:58 +0300 Subject: [PATCH 2/2] Hide "modding" tab in user profile until it's implemented --- osu.Game/Overlays/Profile/ProfileHeader.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/osu.Game/Overlays/Profile/ProfileHeader.cs b/osu.Game/Overlays/Profile/ProfileHeader.cs index fab2487c0d..44e0d9c37f 100644 --- a/osu.Game/Overlays/Profile/ProfileHeader.cs +++ b/osu.Game/Overlays/Profile/ProfileHeader.cs @@ -31,7 +31,9 @@ namespace osu.Game.Overlays.Profile User.ValueChanged += e => updateDisplay(e.NewValue); TabControl.AddItem(LayoutStrings.HeaderUsersShow); - TabControl.AddItem(LayoutStrings.HeaderUsersModding); + + // todo: pending implementation. + // TabControl.AddItem(LayoutStrings.HeaderUsersModding); centreHeaderContainer.DetailsVisible.BindValueChanged(visible => detailHeaderContainer.Expanded = visible.NewValue, true); }