Merge pull request #9819 from peppy/fix-overlay-depths

Always show newly presented overlay at front
This commit is contained in:
Dan Balasescu
2020-08-11 10:24:37 +09:00
committed by GitHub

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@ -702,6 +702,9 @@ namespace osu.Game
if (state.NewValue == Visibility.Hidden) return; if (state.NewValue == Visibility.Hidden) return;
singleDisplayOverlays.Where(o => o != overlay).ForEach(o => o.Hide()); singleDisplayOverlays.Where(o => o != overlay).ForEach(o => o.Hide());
if (!overlay.IsPresent)
overlayContent.ChangeChildDepth(overlay, (float)-Clock.CurrentTime);
}; };
} }