Add IHitPolicy interface

This commit is contained in:
smoogipoo
2021-02-05 14:04:32 +09:00
parent df1df81847
commit 08aae011c1
2 changed files with 27 additions and 11 deletions

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Osu.UI
{
public interface IHitPolicy
{
/// <summary>
/// Determines whether a <see cref="DrawableHitObject"/> can be hit at a point in time.
/// </summary>
/// <param name="hitObject">The <see cref="DrawableHitObject"/> to check.</param>
/// <param name="time">The time to check.</param>
/// <returns>Whether <paramref name="hitObject"/> can be hit at the given <paramref name="time"/>.</returns>
bool IsHittable(DrawableHitObject hitObject, double time);
/// <summary>
/// Handles a <see cref="HitObject"/> being hit.
/// </summary>
/// <param name="hitObject">The <see cref="HitObject"/> that was hit.</param>
void HandleHit(DrawableHitObject hitObject);
}
}