Move selection relative to the hitobject start positions

This commit is contained in:
smoogipoo
2019-10-08 18:57:03 +09:00
parent dba526279e
commit 08d043f447
7 changed files with 87 additions and 18 deletions

View File

@ -69,7 +69,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
/// </summary>
/// <param name="blueprint">The <see cref="SelectionBlueprint"/> that received the drag event.</param>
/// <param name="dragEvent">The drag event.</param>
public virtual void HandleDrag(SelectionBlueprint blueprint, DragEvent dragEvent)
public virtual void HandleDrag(SelectionBlueprint blueprint, SelectionDragEvent dragEvent)
{
}