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Rename MatchStarted() -> GameplayStarted()
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@ -98,9 +98,10 @@ namespace osu.Game.Online.Multiplayer
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Task LoadRequested();
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/// <summary>
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/// Signals that a match has started. All users in the <see cref="MultiplayerUserState.Loaded"/> state should begin gameplay as soon as possible.
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/// Signals that gameplay has started.
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/// All users in the <see cref="MultiplayerUserState.Loaded"/> or <see cref="MultiplayerUserState.ReadyForGameplay"/> states should begin gameplay as soon as possible.
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/// </summary>
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Task MatchStarted();
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Task GameplayStarted();
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/// <summary>
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/// Signals that the match has ended, all players have finished and results are ready to be displayed.
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